混合现实原型开发:描述同步物理/虚拟原型开发的框架

Chris Snider, Aman Kukreja, Christopher Michael Jason Cox, J. Gopsill, L. Kent
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引用次数: 0

摘要

沉浸式现实(XR)技术,尤其是混合现实(MR)技术,为增强设计原型提供了大有可为的机会。近期的研究通常侧重于虚拟现实技术,而本研究则探讨了混合现实技术的应用,其重点在于将物理和数字技术相互结合,以实现效益最大化。在回顾了 XR 在设计中的应用后,我们提出了一个描述性框架来描述 MR 原型设计。在概述基于 MR 的原型设计的进一步研究方向之前,还介绍了两个案例研究,以突出连接物理世界和数字世界的价值。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Mixed reality prototyping: a framework to characterise simultaneous physical/virtual prototyping
Immersive reality (XR) technologies, particularly Mixed Reality (MR), offer promising opportunities for enhancing design prototyping. While recent studies often focus on Virtual Reality this work explores the application of MR, where focus lies on interlinking both the physical and digital to maximise benefit. Following a review of XR in design, a descriptive framework is presented to characterise MR prototyping. Two case studies are then presented to highlight the value of bridging the physical and digitalf worlds, before directions for further research in MR-based prototyping are outlined.
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