连接理论与实践:用于传导传热学习的 CFD 模拟和交互式 VR

IF 2 3区 工程技术 Q3 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS
Ihab H. Alsurakji, Amjad El-Qanni, Tariq Malhis, Mohannad Ahmed, Mohammad Zayed, Maryam Hmoudah, Wael H. Ahmed, Mohammad Najjar, Mohammad Abuabiah, Bahaa Shaqour
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引用次数: 0

摘要

软件模拟程序和虚拟现实(VR)已成为实现多种教育目的的强大工具,最近已被广泛应用。在无法进入实验室、车间或行业的情况下,如 2019 年冠状病毒疾病大流行时,这些工具可与实际实验室实验有效结合。在本研究中,计算流体动力学(CFD)模拟和虚拟现实模块被用来模拟各种实验案例中的传导传热。CFD 模拟结果是通过 ANSYS/FLUENT 软件获得的。同时,通过简单、复合和不同截面积的棒材进行了三次不同传热速率的热传导实验,获得了实验数据。最后,使用 SolidWorks 软件虚拟构建了实验程序和所用装置的三维模型,并将其挤压成 VR 和增强现实模型。结果发现,模拟结果与实验结果非常吻合,两种情况下的温度曲线行为相同,差异很小,这表明开发的模块可以用作实际实验的模拟。除了提高对传热原理的认识,这种模拟与虚拟现实技术的结合还推进了许多可持续发展目标(SDGs),包括推进优质教育(SDG4)和高等教育创新(SDG9)。此外,这种方法通过模拟真实世界的实验室实验,有助于实现课程学习目标,确保学生在课程结束时掌握所需的信息和能力。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Bridging theory and practice: CFD simulation and interactive VR for conduction heat transfer learning

Software simulation programs and virtual reality (VR) have become powerful tools for several educational purposes, and recently, they were used in a wide range of applications. In cases of inaccessibility to labs, workshops, or industries, as happened before in the coronavirus disease 2019 pandemic, these tools could be effectively integrated with practical lab experiments. In this study, a computational fluid dynamics (CFD) simulation and a VR module were utilized to simulate heat transfer by conduction through various experimental cases. The CFD simulation results were obtained using ANSYS/FLUENT software. Meantime, the experimental data were obtained by carrying out three experiments of heat conduction with different heat transfer rates through simple, composite, and different cross-sectional area bars. At last, the experimental procedure and devices used were virtually constructed using SolidWorks software as three-dimensional models, which were then extruded into VR and augmented reality models. It was found that the simulation results closely align with the experimental ones, and the temperature profile in both cases has the same behavior with small differences, which indicates the validity of the developed module to be used as a simulation of the actual experiments. In addition to improving knowledge of heat transfer principles, this combination of simulation and VR technology advances many Sustainable Development Goals (SDGs), including advancing quality education (SDG 4) and innovation in higher education (SDG 9). Additionally, this method assists in achieving the course learning objectives by mimicking real-world lab experiments, guaranteeing that students graduate from the course with the required information and abilities.

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来源期刊
Computer Applications in Engineering Education
Computer Applications in Engineering Education 工程技术-工程:综合
CiteScore
7.20
自引率
10.30%
发文量
100
审稿时长
6-12 weeks
期刊介绍: Computer Applications in Engineering Education provides a forum for publishing peer-reviewed timely information on the innovative uses of computers, Internet, and software tools in engineering education. Besides new courses and software tools, the CAE journal covers areas that support the integration of technology-based modules in the engineering curriculum and promotes discussion of the assessment and dissemination issues associated with these new implementation methods.
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