算法主观性

IF 4.8 2区 计算机科学 Q1 COMPUTER SCIENCE, CYBERNETICS
Eric P. S. Baumer, Alex S. Taylor, Jed R. Brubaker, Micki McGee
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引用次数: 0

摘要

本文探讨了主观性是如何在算法系统中活跃起来的。我们首先回顾了相关文献,以阐明我们是如何将 "主体性 "视为通过过程和参与者的纠结网络而产生的。然后,我们提供了两个案例研究,举例说明算法主体性的出现:一个涉及自闭症谱系儿童家长所写博客的计算主题建模,另一个涉及社交媒体内容的算法调节。借鉴这些案例研究,我们阐述了算法主体性的一系列特质。我们还将这些特质与之前文献中的一些相关概念进行了比较和对比,以阐明算法主体性如何构成了一种新的理论贡献,以及它如何为未来的实证调查和设计提供了一个焦点透镜。简而言之,本文指出了某些世界是如何通过算法系统被创造和/或成为可能的,并要求人机交互学界考虑还有哪些世界是可能的。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Algorithmic Subjectivities

This paper considers how subjectivities are enlivened in algorithmic systems. We first review related literature to clarify how we see “subjectivities” as emerging through a tangled web of processes and actors. We then offer two case studies exemplifying the emergence of algorithmic subjectivities: one involving computational topic modeling of blogs written by parents with children on the autism spectrum, and one involving algorithmic moderation of social media content. Drawing on these case studies, we then articulate a series of qualities that characterizes algorithmic subjectivities. We also compare and contrast these qualities with a number of related concepts from prior literature to articulate how algorithmic subjectivities constitutes a novel theoretical contribution, as well as how it offers a focal lens for future empirical investigation and for design. In short, this paper points out how certain worlds are being made and/or being made possible via algorithmic systems, and it asks HCI to consider what other worlds might be possible.

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来源期刊
ACM Transactions on Computer-Human Interaction
ACM Transactions on Computer-Human Interaction 工程技术-计算机:控制论
CiteScore
8.50
自引率
5.40%
发文量
94
审稿时长
>12 weeks
期刊介绍: This ACM Transaction seeks to be the premier archival journal in the multidisciplinary field of human-computer interaction. Since its first issue in March 1994, it has presented work of the highest scientific quality that contributes to the practice in the present and future. The primary emphasis is on results of broad application, but the journal considers original work focused on specific domains, on special requirements, on ethical issues -- the full range of design, development, and use of interactive systems.
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