为初级设计师制定管理设计和情绪的策略

Q2 Arts and Humanities
New Design Ideas Pub Date : 2024-04-06 DOI:10.62476/ndi.8105
Amic Ho
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引用次数: 0

摘要

年轻设计师在考虑来自不同时代的顾客时可能会遇到困难,因为这些顾客的身体和生理需求与他们自己的不同。对于年轻设计师来说,理解设计的感官和生理感受对于满足未来一代用户和消费者的需求至关重要。理解包括用户和受众真实体验的事实和情感部分。这些工具共同帮助年轻设计师考虑用户安全问题。设计行业一直在有效地使用模拟技术,将认知思维能力与知识输出相结合,以更好地了解用户及其需求。探索帮助初级设计师提高认知和情感技能(包括情绪变化)的可行方法至关重要。我们研究了模拟指南在向初级设计师传授人类情绪管理能力和局限性方面的有效性,以及如何影响情感技能的发展。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
DEVELOPING STRATEGIES FOR JUNIOR DESIGNERS TO MANAGE THEIR DESIGN AND EMOTIONS
Junior designers may encounter difficulties when considering customers from a distinct generation who possess dissimilar physical and physiological requirements compared to their own. The understanding of the sensory and physical sensations of design is crucial as younger designers cater to the needs of future generations of users and consumers. Understanding includes both the factual and emotional components of the users' and the audience's genuine experiences. Together, these tools help junior designers consider user safety. Techniques for simulation, have been effectively used by the design industries, that combine cognitive thinking abilities with knowledge outputs to better understand users and their needs. It is essential to explore possible approaches to help junior designers improve cognitive and affective skills (including emotional changes). The effectiveness of simulation guidelines on teaching junior designers about human emotion management abilities and limitations was examined, as well as how affective skill development was influenced.
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来源期刊
New Design Ideas
New Design Ideas Arts and Humanities-Visual Arts and Performing Arts
CiteScore
0.40
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0.00%
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