利用各种模型将游戏模型表述为线性规划问题

George O. S., Ekoko P. O.
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引用次数: 0

摘要

博弈论是对两个或两个以上被称为博弈者的个体之间战略互动的研究,这些博弈者在一个被称为博弈的框架内根据各自的自身利益行事。每个博弈者都拥有一组可能的行动(称为策略),并从中做出选择。在两人零和博弈中,两个博弈者每人至少有两种策略。在这种博弈问题中,双方都没有劣势策略,我们可以通过将博弈问题转换为线性规划问题,并使用单纯形法或其变体来求解,从而确定博弈问题的最优混合策略。本文在将博弈问题转换为线性规划问题时,考虑了一些现有模型和我们提出的模型。我们对各种模型的结果进行了比较。结果显示,与其他模型相比,我们提出的将博弈问题转换为 LPP 的模型产生了更高的博弈值,因此性能更好。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Formulation of Game Model as a Linear Programming Problem using Various Models
Game theory is the examination of strategic interactions between two or more individuals known as players who act based on their individual self-interest within a framework known as the game. Every player possesses a set of possible actions referred to as strategies, from which they make selections. In a two-person zero sum game, each of the two players has at least two strategies. In such a game problem where both players have no inferior strategies, we can determine the optimal mixed strategies of the game problem by converting it to a linear programming problem and solving it using the simplex method or variations of it. In this paper, consideration of some existing models along with our proposed model on the conversion of game problem to LPP was made. We compared the results across the various models considered. The results obtained revealed that our proposed model on the conversion of game problem to LPP produced a higher value of the game compared to the others considered; and thus, produced better performance.
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