Yao Wang;Chungang Yang;Tong Li;Xinru Mi;Lixin Li;Zhu Han
{"title":"天-空-地网络中用于动态管理和控制的平均场博弈研究","authors":"Yao Wang;Chungang Yang;Tong Li;Xinru Mi;Lixin Li;Zhu Han","doi":"10.1109/COMST.2024.3393369","DOIUrl":null,"url":null,"abstract":"The data traffic volume of the 6th generation (6G) mobile communication networks is huge, and there are novel challenges in various communications services and scenarios. This calls for ultra-dense and heterogeneous deployments of network nodes both on the ground and in space, resulting in ultra-dense space-air-ground network. However, conventional models are not available to analyze and design the interactions among heterogeneous network nodes. Game theory can provide an effective mathematical modeling framework for analysis and design. For the 6G space-air-ground networks, the characteristics of stochastic, ultra-dense, and distributed control will cause conventional game theoretical approaches to confront the challenge of the curse of dimensionality. Mean-field game (MFG) can be introduced to decouple dynamic management and control among agents, to decouple their interactions in a high-dimensional regime. Although the MFG finds wide application, there lacks a comprehensive survey to clarify the basics and summarize the state of the art of MFG research status. In this survey, we investigate and provide an overview of the applications of the MFG. First, we discuss diverse 6G space-air-ground networking paradigms, and then introduce the basic concepts of the MFG. Second, various MFG-based optimal control policies together with mean-field equilibrium (MFE) solutions are investigated and surveyed. Moreover, we discuss the effectiveness of combining the MFG with other game-theoretic approaches and machine learning methods, which leads to the improvement of multi-agent system performances. Finally, we outline some open issues, technical challenges, and future research directions based on the current state of the art.","PeriodicalId":55029,"journal":{"name":"IEEE Communications Surveys and Tutorials","volume":"26 4","pages":"2798-2835"},"PeriodicalIF":34.4000,"publicationDate":"2024-04-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"A Survey on Mean-Field Game for Dynamic Management and Control in Space-Air-Ground Network\",\"authors\":\"Yao Wang;Chungang Yang;Tong Li;Xinru Mi;Lixin Li;Zhu Han\",\"doi\":\"10.1109/COMST.2024.3393369\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The data traffic volume of the 6th generation (6G) mobile communication networks is huge, and there are novel challenges in various communications services and scenarios. This calls for ultra-dense and heterogeneous deployments of network nodes both on the ground and in space, resulting in ultra-dense space-air-ground network. However, conventional models are not available to analyze and design the interactions among heterogeneous network nodes. Game theory can provide an effective mathematical modeling framework for analysis and design. For the 6G space-air-ground networks, the characteristics of stochastic, ultra-dense, and distributed control will cause conventional game theoretical approaches to confront the challenge of the curse of dimensionality. Mean-field game (MFG) can be introduced to decouple dynamic management and control among agents, to decouple their interactions in a high-dimensional regime. Although the MFG finds wide application, there lacks a comprehensive survey to clarify the basics and summarize the state of the art of MFG research status. In this survey, we investigate and provide an overview of the applications of the MFG. First, we discuss diverse 6G space-air-ground networking paradigms, and then introduce the basic concepts of the MFG. Second, various MFG-based optimal control policies together with mean-field equilibrium (MFE) solutions are investigated and surveyed. Moreover, we discuss the effectiveness of combining the MFG with other game-theoretic approaches and machine learning methods, which leads to the improvement of multi-agent system performances. 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A Survey on Mean-Field Game for Dynamic Management and Control in Space-Air-Ground Network
The data traffic volume of the 6th generation (6G) mobile communication networks is huge, and there are novel challenges in various communications services and scenarios. This calls for ultra-dense and heterogeneous deployments of network nodes both on the ground and in space, resulting in ultra-dense space-air-ground network. However, conventional models are not available to analyze and design the interactions among heterogeneous network nodes. Game theory can provide an effective mathematical modeling framework for analysis and design. For the 6G space-air-ground networks, the characteristics of stochastic, ultra-dense, and distributed control will cause conventional game theoretical approaches to confront the challenge of the curse of dimensionality. Mean-field game (MFG) can be introduced to decouple dynamic management and control among agents, to decouple their interactions in a high-dimensional regime. Although the MFG finds wide application, there lacks a comprehensive survey to clarify the basics and summarize the state of the art of MFG research status. In this survey, we investigate and provide an overview of the applications of the MFG. First, we discuss diverse 6G space-air-ground networking paradigms, and then introduce the basic concepts of the MFG. Second, various MFG-based optimal control policies together with mean-field equilibrium (MFE) solutions are investigated and surveyed. Moreover, we discuss the effectiveness of combining the MFG with other game-theoretic approaches and machine learning methods, which leads to the improvement of multi-agent system performances. Finally, we outline some open issues, technical challenges, and future research directions based on the current state of the art.
期刊介绍:
IEEE Communications Surveys & Tutorials is an online journal published by the IEEE Communications Society for tutorials and surveys covering all aspects of the communications field. Telecommunications technology is progressing at a rapid pace, and the IEEE Communications Society is committed to providing researchers and other professionals the information and tools to stay abreast. IEEE Communications Surveys and Tutorials focuses on integrating and adding understanding to the existing literature on communications, putting results in context. Whether searching for in-depth information about a familiar area or an introduction into a new area, IEEE Communications Surveys & Tutorials aims to be the premier source of peer-reviewed, comprehensive tutorials and surveys, and pointers to further sources. IEEE Communications Surveys & Tutorials publishes only articles exclusively written for IEEE Communications Surveys & Tutorials and go through a rigorous review process before their publication in the quarterly issues.
A tutorial article in the IEEE Communications Surveys & Tutorials should be designed to help the reader to become familiar with and learn something specific about a chosen topic. In contrast, the term survey, as applied here, is defined to mean a survey of the literature. A survey article in IEEE Communications Surveys & Tutorials should provide a comprehensive review of developments in a selected area, covering its development from its inception to its current state and beyond, and illustrating its development through liberal citations from the literature. Both tutorials and surveys should be tutorial in nature and should be written in a style comprehensible to readers outside the specialty of the article.