{"title":"我听不见:Dota 2》中针对玩家的手势、成见和刷屏","authors":"Stephanie Boluk, Patrick LeMieux","doi":"10.1353/con.2024.a924127","DOIUrl":null,"url":null,"abstract":"<p><p>Starting from the moment Sébastien “Ceb” Debs put a hand on his ear to taunt the crowd at the International <i>Dota 2</i> Championships in Shanghai, this article investigates the way stereotypical gestures both inside and outside videogames mediate cross-cultural communication. Following Giorgio Agamben’s concept of gesture and Rey Chow’s work on stereotypes, we unfold Ceb’s “I can’t hear you” across a series of tournaments to uncover the unique ways language, race, ability, and money shape the <i>Dota 2</i> metagame.</p></p>","PeriodicalId":55630,"journal":{"name":"Configurations","volume":"45 1","pages":""},"PeriodicalIF":0.3000,"publicationDate":"2024-04-09","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"I Can't Hear You: Gestures, Stereotypes, and Brushings against the Player in Dota 2\",\"authors\":\"Stephanie Boluk, Patrick LeMieux\",\"doi\":\"10.1353/con.2024.a924127\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"<p><p>Starting from the moment Sébastien “Ceb” Debs put a hand on his ear to taunt the crowd at the International <i>Dota 2</i> Championships in Shanghai, this article investigates the way stereotypical gestures both inside and outside videogames mediate cross-cultural communication. Following Giorgio Agamben’s concept of gesture and Rey Chow’s work on stereotypes, we unfold Ceb’s “I can’t hear you” across a series of tournaments to uncover the unique ways language, race, ability, and money shape the <i>Dota 2</i> metagame.</p></p>\",\"PeriodicalId\":55630,\"journal\":{\"name\":\"Configurations\",\"volume\":\"45 1\",\"pages\":\"\"},\"PeriodicalIF\":0.3000,\"publicationDate\":\"2024-04-09\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Configurations\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1353/con.2024.a924127\",\"RegionNum\":4,\"RegionCategory\":\"文学\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q3\",\"JCRName\":\"HISTORY & PHILOSOPHY OF SCIENCE\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Configurations","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1353/con.2024.a924127","RegionNum":4,"RegionCategory":"文学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q3","JCRName":"HISTORY & PHILOSOPHY OF SCIENCE","Score":null,"Total":0}
I Can't Hear You: Gestures, Stereotypes, and Brushings against the Player in Dota 2
Starting from the moment Sébastien “Ceb” Debs put a hand on his ear to taunt the crowd at the International Dota 2 Championships in Shanghai, this article investigates the way stereotypical gestures both inside and outside videogames mediate cross-cultural communication. Following Giorgio Agamben’s concept of gesture and Rey Chow’s work on stereotypes, we unfold Ceb’s “I can’t hear you” across a series of tournaments to uncover the unique ways language, race, ability, and money shape the Dota 2 metagame.
ConfigurationsArts and Humanities-Literature and Literary Theory
CiteScore
0.50
自引率
0.00%
发文量
33
期刊介绍:
Configurations explores the relations of literature and the arts to the sciences and technology. Founded in 1993, the journal continues to set the stage for transdisciplinary research concerning the interplay between science, technology, and the arts. Configurations is the official publication of the Society for Literature, Science, and the Arts (SLSA).