ALTRUIST 用于在沉浸式系统中进行 QoE 主观测试的演示

H. S. Rossi, Karan Mitra, C. Åhlund, Irina Cotanis
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摘要

主观体验质量(QoE)研究通常需要建立复杂的实验室环境,以研究用户在受控测试条件下对应用程序或服务的感知。这些实验室环境必须控制应用程序和设备,以便在研究中准确、可靠、重复和无差错地生成所需的测试条件。此外,数据收集应在客户端和服务器等许多设备上进行,通常是实时进行,并根据每种测试条件正确标注。为了避免复杂的实验室环境配置任务和费力且容易出错的数据收集工作,我们展示了 ALTRUIST,一种高效进行主观测试的多平台工具。我们特别介绍了 ALTRUIST 在两个实验室设置中的使用情况,其中涉及移动云游戏和虚拟现实游戏等沉浸式应用。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A Demonstration of ALTRUIST for Conducting QoE Subjective Tests in Immersive Systems
Subjective Quality of Experience (QoE) studies often require setting up complex lab environments to study users' perceptions of the application or service under controlled test conditions. These lab environments must control applications and devices to generate the required test conditions accurately, reliably, repeatedly, and error-free under study. Further, the data collection should be performed on many devices, such as clients and servers, often in real-time, and correctly labelled according to each test condition. To circumvent the complex task of configuring the lab environment and the laborious and error-prone work of data collection, we demonstrate ALTRUIST, a multi-platform tool to conduct subjective tests efficiently. In particular, we present the use of ALTRUIST in two lab setups involving immersive applications such as mobile cloud gaming and virtual reality gaming.
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