{"title":"实现交互式射击训练:LVC 架构中的枪射导弹弹道数学建模","authors":"Dongqing Li, Yin Zhu, Yuanwu Zhu, Xinyu Wu, Hongmei Zhang, Yuan Liu","doi":"10.1109/ANZCC59813.2024.10432825","DOIUrl":null,"url":null,"abstract":"Gun-launched missiles play a significant role in land battlefields. However, simulating its physical properties realistically within training environments remains a persistent challenge, particularly when it comes to replicating the dynamic characteristics between virtual and real interactions. To address this challenge, we propose an extensive framework of theoretical methods aimed at achieving precision strikes on arbitrary moving targets in three-dimensional space based on the three-point method. Firstly, we establish the external ballistic kinematics and dynamics equations of the gun-launched missile. Then, we conduct the overall structural design and three-dimensional modeling of the missile, taking the ‘9K120’ gun-launched missile as the reference model. Next, we compute the aerodynamic coefficients and the aerodynamic moment coefficients of the gun-launched missile. Finally, we establish a simulation model of the gun-launched missile and analyze the curves of the external ballistic trajectory and flight attitude change over time when the missile strikes the target, and we finish mathematical modeling of gun-launched missile ballistic trajectories in LVC architecture. The results demonstrate that our theoretical method effectively solves the simulation modeling problem of the gun-launched missile in the simulation training environment, enabling accurate strikes on moving targets in three-dimensional space and achieving interactive shooting training.","PeriodicalId":518506,"journal":{"name":"2024 Australian & New Zealand Control Conference (ANZCC)","volume":"29 ","pages":"43-48"},"PeriodicalIF":0.0000,"publicationDate":"2024-02-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Achieving Interactive Shooting Training: Mathematical Modeling of Gun-launched Missile Ballistic Trajectories in LVC Architecture\",\"authors\":\"Dongqing Li, Yin Zhu, Yuanwu Zhu, Xinyu Wu, Hongmei Zhang, Yuan Liu\",\"doi\":\"10.1109/ANZCC59813.2024.10432825\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Gun-launched missiles play a significant role in land battlefields. However, simulating its physical properties realistically within training environments remains a persistent challenge, particularly when it comes to replicating the dynamic characteristics between virtual and real interactions. To address this challenge, we propose an extensive framework of theoretical methods aimed at achieving precision strikes on arbitrary moving targets in three-dimensional space based on the three-point method. Firstly, we establish the external ballistic kinematics and dynamics equations of the gun-launched missile. Then, we conduct the overall structural design and three-dimensional modeling of the missile, taking the ‘9K120’ gun-launched missile as the reference model. Next, we compute the aerodynamic coefficients and the aerodynamic moment coefficients of the gun-launched missile. Finally, we establish a simulation model of the gun-launched missile and analyze the curves of the external ballistic trajectory and flight attitude change over time when the missile strikes the target, and we finish mathematical modeling of gun-launched missile ballistic trajectories in LVC architecture. The results demonstrate that our theoretical method effectively solves the simulation modeling problem of the gun-launched missile in the simulation training environment, enabling accurate strikes on moving targets in three-dimensional space and achieving interactive shooting training.\",\"PeriodicalId\":518506,\"journal\":{\"name\":\"2024 Australian & New Zealand Control Conference (ANZCC)\",\"volume\":\"29 \",\"pages\":\"43-48\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2024-02-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2024 Australian & New Zealand Control Conference (ANZCC)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ANZCC59813.2024.10432825\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2024 Australian & New Zealand Control Conference (ANZCC)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ANZCC59813.2024.10432825","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Achieving Interactive Shooting Training: Mathematical Modeling of Gun-launched Missile Ballistic Trajectories in LVC Architecture
Gun-launched missiles play a significant role in land battlefields. However, simulating its physical properties realistically within training environments remains a persistent challenge, particularly when it comes to replicating the dynamic characteristics between virtual and real interactions. To address this challenge, we propose an extensive framework of theoretical methods aimed at achieving precision strikes on arbitrary moving targets in three-dimensional space based on the three-point method. Firstly, we establish the external ballistic kinematics and dynamics equations of the gun-launched missile. Then, we conduct the overall structural design and three-dimensional modeling of the missile, taking the ‘9K120’ gun-launched missile as the reference model. Next, we compute the aerodynamic coefficients and the aerodynamic moment coefficients of the gun-launched missile. Finally, we establish a simulation model of the gun-launched missile and analyze the curves of the external ballistic trajectory and flight attitude change over time when the missile strikes the target, and we finish mathematical modeling of gun-launched missile ballistic trajectories in LVC architecture. The results demonstrate that our theoretical method effectively solves the simulation modeling problem of the gun-launched missile in the simulation training environment, enabling accurate strikes on moving targets in three-dimensional space and achieving interactive shooting training.