使用 Macromedia Flash 应用程序制作动画在 11 年级 SMA 1 Sungai Pua 信息和通信技术学习媒体中的作用分析

Nur Syabillahtul, Jannah Universitas, Islam Negeri, Sjech M.Djambil, Djambek Bukittinggi, Hari Antoni Musri, Edgusnaldi Edgusnaldi Sma Negeri, Sungai Pua
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引用次数: 0

摘要

在信息和通信技术飞速发展的今天,教育需要在学习方法上进行创新变革。动画已被公认为是一种有效的工具,可以通过清晰和互动的视觉表现来丰富学生的学习体验。本研究旨在分析与使用动画作为学习媒介相关的文献,探讨使用动画的优势和挑战,并传达本研究在发展创新学习实践中的贡献。本研究采用的方法是文献研究,通过分析理论来源和相关研究获得数据。文献研究分析的结果表明,动画在提高学生学习积极性、参与性、创造性和个性化学习方面具有巨大潜力。然而,教育者和研究者必须重视良好的动画设计以及教育者在促进有效使用动画方面的作用。这项研究有助于创新学习实践的发展,并丰富了对使用动画作为有效学习媒介以提高学生学习动机的理解。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Analisis Peran Animasi Menggunakan Aplikasi Macromedia Flash dalam Media Pembelajaran TIK di Kelas 11 SMA 1 Sungai Pua
In the midst of the rapid development of information and communication technology, education requires innovative transformations in learning methods. Animation has been recognized as an effective tool in enriching students' learning experiences through clear and interactive visual representations. The aim of this research is to analyze literature related to the use of animation as a learning medium, explore the advantages and challenges of its use, and convey the contribution of this research in the development of innovative learning practices. The method used in this research is a literature study, where data is obtained through analysis of theoretical sources and related research. The results of the literature study analysis show that animation has great potential to increase student learning motivation, involvement, creativity and personalized learning. However, it is important for educators and researchers to pay attention to good animation design and the role of educators in facilitating the effective use of animation. This research contributes to the development of innovative learning practices and enriches understanding of the use of animation as an effective learning medium in increasing student learning motivation
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