Hutomo Setia Budi, W. Adnyana, Wayan Swandi, Nyoman Suardina
{"title":"通过 Gromore 工作室 YouTube 频道的三维动画电影呈现传统民间故事的研究案例","authors":"Hutomo Setia Budi, W. Adnyana, Wayan Swandi, Nyoman Suardina","doi":"10.9744/nirmana.24.1.41-47","DOIUrl":null,"url":null,"abstract":"This research aimed to discover audience responses toward animation content that tells about folklore and is uploaded onto the Gromore Studio YouTube platform. It is designed based on interview data as well as observation of the view count, comments, and literature study. This research included cultural studies which studied social culture phenomena by using descriptive quantitative analysis methods with emphasis on discovering the comparison of positive and negative comments, and the comparison between like and dislike counts from the folklore video which was uploaded by Gromore Studio. The results of this research showed that the presentation of legendary folktales received outstanding responses from the audience with Indonesians as the majority. Comments given by the audience mostly showed positive feedback and support toward animation content produced by Gromore Studio which lifted the local cultures and stories, packed into interesting visual media. Through the positive responses in the comments, it can be concluded that the animations by Gromore Studio in traditional folktales became very welcomed by Indonesian audiences.","PeriodicalId":30517,"journal":{"name":"Nirmana","volume":"78 ","pages":""},"PeriodicalIF":0.0000,"publicationDate":"2024-01-29","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Presentation of Traditional Folktale Through 3-Dimensional Animation Film in Gromore Studio YouTube Channel, A Study Case\",\"authors\":\"Hutomo Setia Budi, W. Adnyana, Wayan Swandi, Nyoman Suardina\",\"doi\":\"10.9744/nirmana.24.1.41-47\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This research aimed to discover audience responses toward animation content that tells about folklore and is uploaded onto the Gromore Studio YouTube platform. It is designed based on interview data as well as observation of the view count, comments, and literature study. This research included cultural studies which studied social culture phenomena by using descriptive quantitative analysis methods with emphasis on discovering the comparison of positive and negative comments, and the comparison between like and dislike counts from the folklore video which was uploaded by Gromore Studio. The results of this research showed that the presentation of legendary folktales received outstanding responses from the audience with Indonesians as the majority. Comments given by the audience mostly showed positive feedback and support toward animation content produced by Gromore Studio which lifted the local cultures and stories, packed into interesting visual media. Through the positive responses in the comments, it can be concluded that the animations by Gromore Studio in traditional folktales became very welcomed by Indonesian audiences.\",\"PeriodicalId\":30517,\"journal\":{\"name\":\"Nirmana\",\"volume\":\"78 \",\"pages\":\"\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2024-01-29\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Nirmana\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.9744/nirmana.24.1.41-47\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Nirmana","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.9744/nirmana.24.1.41-47","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
摘要
本研究旨在发现受众对上传到 Gromore Studio YouTube 平台上有关民间传说的动画内容的反应。本研究的设计基于访谈数据以及对浏览量、评论和文献研究的观察。本研究包括文化研究,通过使用描述性定量分析方法研究社会文化现象,重点是发现 Gromore Studio 上传的民俗视频中正面和负面评论的比较,以及喜欢和不喜欢次数的比较。研究结果表明,传奇民间故事的展示得到了观众的热烈响应,其中印尼观众占大多数。观众的评论大多对 Gromore 工作室制作的动画内容给予了积极的反馈和支持,这些内容将当地文化和故事包装成有趣的视觉媒体。通过评论中的积极回应,可以得出结论,Gromore 工作室在传统民间故事中制作的动画深受印尼观众的欢迎。
Presentation of Traditional Folktale Through 3-Dimensional Animation Film in Gromore Studio YouTube Channel, A Study Case
This research aimed to discover audience responses toward animation content that tells about folklore and is uploaded onto the Gromore Studio YouTube platform. It is designed based on interview data as well as observation of the view count, comments, and literature study. This research included cultural studies which studied social culture phenomena by using descriptive quantitative analysis methods with emphasis on discovering the comparison of positive and negative comments, and the comparison between like and dislike counts from the folklore video which was uploaded by Gromore Studio. The results of this research showed that the presentation of legendary folktales received outstanding responses from the audience with Indonesians as the majority. Comments given by the audience mostly showed positive feedback and support toward animation content produced by Gromore Studio which lifted the local cultures and stories, packed into interesting visual media. Through the positive responses in the comments, it can be concluded that the animations by Gromore Studio in traditional folktales became very welcomed by Indonesian audiences.