在混合现实和机器人制造中利用手势识别实现人机协作

Alexander Htet Kyaw, Lawson Spencer, Leslie Lok
{"title":"在混合现实和机器人制造中利用手势识别实现人机协作","authors":"Alexander Htet Kyaw,&nbsp;Lawson Spencer,&nbsp;Leslie Lok","doi":"10.1007/s44223-024-00053-4","DOIUrl":null,"url":null,"abstract":"<div><p>This research presents an innovative approach that integrated gesture recognition into a Mixed Reality (MR) interface for human–machine collaboration in the quality control, fabrication, and assembly of the <i>Unlog Tower</i>. MR platforms enable users to interact with three-dimensional holographic instructions during the assembly and fabrication of highly custom and parametric architectural constructions without the necessity of two-dimensional drawings. Previous MR fabrication projects have primarily relied on digital menus and custom buttons within the interface for user interaction between virtual and physical environments. Despite this approach being widely adopted, it is limited in its ability to allow for direct human interaction with physical objects to modify fabrication instructions within the virtual environment. The research integrates user interactions with physical objects through real-time gesture recognition as input to modify, update, or generate new digital information. This integration facilitates reciprocal stimuli between the physical and virtual environments, wherein the digital environment is generative of the user’s tactile interaction with physical objects. Thereby providing user with direct, seamless feedback during the fabrication process. Through this method, the research has developed and presents three distinct Gesture-Based Mixed Reality (GBMR) workflows: object localization, object identification, and object calibration. These workflows utilize gesture recognition to enhance the interaction between virtual and physical environments, allowing for precise localization of objects, intuitive identification processes, and accurate calibrations. The results of these methods are demonstrated through a comprehensive case study: the construction of the <i>Unlog Tower</i>, a 36’ tall robotically fabricated timber structure.</p></div>","PeriodicalId":72270,"journal":{"name":"Architectural intelligence","volume":null,"pages":null},"PeriodicalIF":0.0000,"publicationDate":"2024-03-15","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://link.springer.com/content/pdf/10.1007/s44223-024-00053-4.pdf","citationCount":"0","resultStr":"{\"title\":\"Human–machine collaboration using gesture recognition in mixed reality and robotic fabrication\",\"authors\":\"Alexander Htet Kyaw,&nbsp;Lawson Spencer,&nbsp;Leslie Lok\",\"doi\":\"10.1007/s44223-024-00053-4\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"<div><p>This research presents an innovative approach that integrated gesture recognition into a Mixed Reality (MR) interface for human–machine collaboration in the quality control, fabrication, and assembly of the <i>Unlog Tower</i>. MR platforms enable users to interact with three-dimensional holographic instructions during the assembly and fabrication of highly custom and parametric architectural constructions without the necessity of two-dimensional drawings. Previous MR fabrication projects have primarily relied on digital menus and custom buttons within the interface for user interaction between virtual and physical environments. Despite this approach being widely adopted, it is limited in its ability to allow for direct human interaction with physical objects to modify fabrication instructions within the virtual environment. The research integrates user interactions with physical objects through real-time gesture recognition as input to modify, update, or generate new digital information. This integration facilitates reciprocal stimuli between the physical and virtual environments, wherein the digital environment is generative of the user’s tactile interaction with physical objects. Thereby providing user with direct, seamless feedback during the fabrication process. Through this method, the research has developed and presents three distinct Gesture-Based Mixed Reality (GBMR) workflows: object localization, object identification, and object calibration. These workflows utilize gesture recognition to enhance the interaction between virtual and physical environments, allowing for precise localization of objects, intuitive identification processes, and accurate calibrations. The results of these methods are demonstrated through a comprehensive case study: the construction of the <i>Unlog Tower</i>, a 36’ tall robotically fabricated timber structure.</p></div>\",\"PeriodicalId\":72270,\"journal\":{\"name\":\"Architectural intelligence\",\"volume\":null,\"pages\":null},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2024-03-15\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"https://link.springer.com/content/pdf/10.1007/s44223-024-00053-4.pdf\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Architectural intelligence\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://link.springer.com/article/10.1007/s44223-024-00053-4\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Architectural intelligence","FirstCategoryId":"1085","ListUrlMain":"https://link.springer.com/article/10.1007/s44223-024-00053-4","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0

摘要

这项研究提出了一种创新方法,将手势识别集成到混合现实(MR)界面中,用于 Unlog 大厦的质量控制、制造和组装过程中的人机协作。MR 平台使用户能够在组装和制造高度定制和参数化的建筑结构时与三维全息指令进行交互,而无需二维图纸。以往的 MR 制造项目主要依靠界面中的数字菜单和自定义按钮来实现用户在虚拟和物理环境之间的互动。尽管这种方法被广泛采用,但它在允许人类与物理对象直接交互以修改虚拟环境中的制造指令方面能力有限。这项研究通过实时手势识别,将用户与实物的交互整合为修改、更新或生成新数字信息的输入。这种整合促进了物理环境和虚拟环境之间的相互刺激,其中数字环境生成了用户与物理对象的触觉交互。从而在制造过程中为用户提供直接、无缝的反馈。通过这种方法,研究开发并展示了三种不同的基于手势的混合现实(GBMR)工作流程:对象定位、对象识别和对象校准。这些工作流程利用手势识别来增强虚拟环境与物理环境之间的交互,从而实现物体的精确定位、直观的识别过程和准确的校准。这些方法的成果将通过一个综合案例研究来展示:建造一座 36 英尺高的机器人制造木结构建筑 Unlog Tower。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Human–machine collaboration using gesture recognition in mixed reality and robotic fabrication

This research presents an innovative approach that integrated gesture recognition into a Mixed Reality (MR) interface for human–machine collaboration in the quality control, fabrication, and assembly of the Unlog Tower. MR platforms enable users to interact with three-dimensional holographic instructions during the assembly and fabrication of highly custom and parametric architectural constructions without the necessity of two-dimensional drawings. Previous MR fabrication projects have primarily relied on digital menus and custom buttons within the interface for user interaction between virtual and physical environments. Despite this approach being widely adopted, it is limited in its ability to allow for direct human interaction with physical objects to modify fabrication instructions within the virtual environment. The research integrates user interactions with physical objects through real-time gesture recognition as input to modify, update, or generate new digital information. This integration facilitates reciprocal stimuli between the physical and virtual environments, wherein the digital environment is generative of the user’s tactile interaction with physical objects. Thereby providing user with direct, seamless feedback during the fabrication process. Through this method, the research has developed and presents three distinct Gesture-Based Mixed Reality (GBMR) workflows: object localization, object identification, and object calibration. These workflows utilize gesture recognition to enhance the interaction between virtual and physical environments, allowing for precise localization of objects, intuitive identification processes, and accurate calibrations. The results of these methods are demonstrated through a comprehensive case study: the construction of the Unlog Tower, a 36’ tall robotically fabricated timber structure.

求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信