矫形外科住院医师的虚拟现实和手术模拟培训:对学员观点的定性评估。

IF 2.3 Q2 ORTHOPEDICS
JBJS Open Access Pub Date : 2024-03-20 eCollection Date: 2024-01-01 DOI:10.2106/JBJS.OA.23.00142
Andrew W Kuhn, Justin K Yu, Katherine M Gerull, Richard M Silverman, Alexander W Aleem
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引用次数: 0

摘要

背景:虚拟现实技术(VR)在骨科手术培训中的益处有很多。然而,如何将虚拟现实技术最好地应用到已经建立的骨科住院医师教育课程中,以及受训者将如何参与和纵向使用这些技术,这些都是相对未知的:这是一项探索性的定性研究,按照《定性研究报告综合标准》(Consolidated Criteria for Reporting Qualitative Research)进行。研究在 2022 至 2023 学年期间招募了一家医疗机构的骨外科住院医师。研究人员进行了结构化访谈。通过基础理论方法对数据进行分析,首先是开放式编码,然后是轴向编码,最后是选择性编码,描述骨科住院医师目前对VR作为培训工具的看法:在达到主题饱和之前,共有六位住院医师参与了访谈。平均访谈时间为 13:27 (±2:59) 分钟。住院医师认为,目前 VR 对实习生和初级住院医师最有用,可作为一种辅助教学手段,在无风险和无判断的环境中学习解剖、手术暴露和手术步骤。鉴于目前技术的局限性,VR 似乎存在 "天花板效应",住院医师们表示,使用 VR 技术需要付出相关的 "机会成本"。一些住院医师可能会发现,学习文本、视频或手术指南比使用 VR 更节省时间。成本(头戴式设备数量有限)和技术障碍(即硬件、软件和 Wi-Fi 问题)是所描述的使用 VR 的一些障碍。住院医生认为,需要专门的技术支持来帮助解决这些问题。目前,考虑到 VR 的这些局限性,许多人倾向于将 VR 作为一种可选的辅助教学手段,而不是作为一种必备的课程工具或手术能力评估手段:结论:虚拟现实技术目前在骨科手术培训中具有实用性。未来的技术进步可能会使 VR 成为住院医师教育的核心。本研究描述了住院医师对该技术的看法以及该技术的最佳使用实践:定性研究,V 级证据。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Virtual Reality and Surgical Simulation Training for Orthopaedic Surgery Residents: A Qualitative Assessment of Trainee Perspectives.

Background: The demonstrated benefits of virtual reality (VR) in orthopaedic surgical training are numerous. However, it is relatively unknown how best to implement VR into an already established orthopaedic resident education curriculum and how trainees will engage and use these technologies longitudinally.

Methods: This was an exploratory, qualitative research study performed in accordance with Consolidated Criteria for Reporting Qualitative Research guidelines. Orthopaedic surgery residents at a single institution were recruited during the 2022 to 2023 academic year. Semistructured interviews were conducted. Data were analyzed through grounded theory methodology, beginning with open coding, followed by axial coding, and concluding with selective coding that describes orthopaedic surgery residents' current perceptions of VR as a training tool.

Results: Six residents participated in interviews before thematic saturation was achieved. Average interview length was 13:27 (±2:59) minutes. Residents felt that currently, VR is most useful for interns and junior residents as an educational adjunct for learning anatomy, surgical exposures, and the steps of a procedure in a risk- and judgment-free arena. There seems to be a "ceiling effect" with VR given current technological limitations, and residents remarked that there is an associated "opportunity cost" with using VR technology. Some residents may find it more time-efficient to study texts, videos, or surgical guides rather than use VR. Cost (limited number of headsets) and technological barriers (i.e., hardware, software, and Wi-Fi issues) were some of the described barriers to VR utilization. Residents felt that there needs to be dedicated technological support to help with these issues. At this time, given these limitations of VR, many preferred VR as an optional educational adjunct rather than as a required curricular tool or assessment of surgical competency.

Conclusions: There is current utility for VR in orthopaedic surgical training. Future technological advances may make VR more central to resident education. This study describes resident perceptions about the technology and best use practices for the technology.

Level of evidence: Qualitative Study, Level V Evidence.

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来源期刊
JBJS Open Access
JBJS Open Access Medicine-Surgery
CiteScore
5.00
自引率
0.00%
发文量
77
审稿时长
6 weeks
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