用户旅程游戏:自动进行以用户为中心的分析

IF 2 3区 计算机科学 Q3 COMPUTER SCIENCE, SOFTWARE ENGINEERING
Paul Kobialka, S. Lizeth Tapia Tarifa, Gunnar R. Bergersen, Einar Broch Johnsen
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引用次数: 0

摘要

企业的服务化正在使行业转向由客户需求驱动的商业模式。客户满意度与经济回报息息相关,迫使企业投资于用户体验。用户旅程描述了用户如何通过服务进行操作。目前,用户旅程通常以图形建模,缺乏正规化和分析支持。本文提出将用户旅程正规化为用户与服务提供商之间的加权博弈,并提出一种系统化的数据驱动方法,利用流程挖掘技术从系统日志中推导出这些用户旅程博弈。由于推导出的博弈可能包含循环,我们定义了一种算法,可将包含循环的用户旅程博弈转化为非循环加权博弈,通过对这些博弈进行模型检查,可发现公司与用户互动中的潜在挑战,并推导出公司策略,以引导用户完成他们的旅程。最后,我们提出了用户旅程滑动窗口分析法,通过对生成的游戏序列进行模型检查,检测用户旅程随时间的变化。我们的分析管道已在一项工业案例研究中进行了评估;它揭示了所研究服务中存在的设计挑战,并可用于得出可行的改进建议。
本文章由计算机程序翻译,如有差异,请以英文原文为准。

User journey games: automating user-centric analysis

User journey games: automating user-centric analysis

The servitization of business is moving industry to business models driven by customer demand. Customer satisfaction is connected with financial rewards, forcing companies to invest in their users’ experience. User journeys describe how users maneuver through a service. Today, user journeys are typically modeled graphically, and lack formalization and analysis support. This paper proposes a formalization of user journeys as weighted games between the user and the service provider and a systematic data-driven method to derive these user journey games from system logs, using process mining techniques. As the derived games may contain cycles, we define an algorithm to transform user journeys games with cycles into acyclic weighted games, which can be model checked using to uncover potential challenges in a company’s interactions with its users and derive company strategies to guide users through their journeys. Finally, we propose a user journey sliding-window analysis to detect changes in the user journey over time by model checking a sequence of generated games. Our analysis pipeline has been evaluated on an industrial case study; it revealed design challenges within the studied service and could be used to derive actionable recommendations for improvement.

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来源期刊
Software and Systems Modeling
Software and Systems Modeling 工程技术-计算机:软件工程
CiteScore
6.00
自引率
20.00%
发文量
104
审稿时长
>12 weeks
期刊介绍: We invite authors to submit papers that discuss and analyze research challenges and experiences pertaining to software and system modeling languages, techniques, tools, practices and other facets. The following are some of the topic areas that are of special interest, but the journal publishes on a wide range of software and systems modeling concerns: Domain-specific models and modeling standards; Model-based testing techniques; Model-based simulation techniques; Formal syntax and semantics of modeling languages such as the UML; Rigorous model-based analysis; Model composition, refinement and transformation; Software Language Engineering; Modeling Languages in Science and Engineering; Language Adaptation and Composition; Metamodeling techniques; Measuring quality of models and languages; Ontological approaches to model engineering; Generating test and code artifacts from models; Model synthesis; Methodology; Model development tool environments; Modeling Cyberphysical Systems; Data intensive modeling; Derivation of explicit models from data; Case studies and experience reports with significant modeling lessons learned; Comparative analyses of modeling languages and techniques; Scientific assessment of modeling practices
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