{"title":"LTL 合理合成的复杂性","authors":"Orna Kupferman, Noam Shenwald","doi":"10.1145/3648473","DOIUrl":null,"url":null,"abstract":"<p>In <i>rational synthesis</i>, we automatically construct a reactive system that satisfies its specification in all rational environments, namely environments that have objectives and act to fulfill them. We complete the study of the complexity of LTL rational synthesis, when the objectives are given by formulas in Linear Temporal Logic. Our contribution is threefold. First, we tighten the known upper bounds for settings that were left open in earlier work. Second, our complexity analysis is parametric, and we describe tight upper and lower bounds in each of the problem parameters: the game graph, the objectives of the system components, and the objectives of the environment components. Third, we generalize the definition of rational synthesis by adding hostile players to the setting and by combining the cooperative and non-cooperative approaches studied in earlier work.</p>","PeriodicalId":50916,"journal":{"name":"ACM Transactions on Computational Logic","volume":null,"pages":null},"PeriodicalIF":0.7000,"publicationDate":"2024-02-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"The Complexity of LTL Rational Synthesis\",\"authors\":\"Orna Kupferman, Noam Shenwald\",\"doi\":\"10.1145/3648473\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"<p>In <i>rational synthesis</i>, we automatically construct a reactive system that satisfies its specification in all rational environments, namely environments that have objectives and act to fulfill them. We complete the study of the complexity of LTL rational synthesis, when the objectives are given by formulas in Linear Temporal Logic. Our contribution is threefold. First, we tighten the known upper bounds for settings that were left open in earlier work. Second, our complexity analysis is parametric, and we describe tight upper and lower bounds in each of the problem parameters: the game graph, the objectives of the system components, and the objectives of the environment components. Third, we generalize the definition of rational synthesis by adding hostile players to the setting and by combining the cooperative and non-cooperative approaches studied in earlier work.</p>\",\"PeriodicalId\":50916,\"journal\":{\"name\":\"ACM Transactions on Computational Logic\",\"volume\":null,\"pages\":null},\"PeriodicalIF\":0.7000,\"publicationDate\":\"2024-02-28\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"ACM Transactions on Computational Logic\",\"FirstCategoryId\":\"94\",\"ListUrlMain\":\"https://doi.org/10.1145/3648473\",\"RegionNum\":4,\"RegionCategory\":\"数学\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q3\",\"JCRName\":\"COMPUTER SCIENCE, THEORY & METHODS\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"ACM Transactions on Computational Logic","FirstCategoryId":"94","ListUrlMain":"https://doi.org/10.1145/3648473","RegionNum":4,"RegionCategory":"数学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q3","JCRName":"COMPUTER SCIENCE, THEORY & METHODS","Score":null,"Total":0}
In rational synthesis, we automatically construct a reactive system that satisfies its specification in all rational environments, namely environments that have objectives and act to fulfill them. We complete the study of the complexity of LTL rational synthesis, when the objectives are given by formulas in Linear Temporal Logic. Our contribution is threefold. First, we tighten the known upper bounds for settings that were left open in earlier work. Second, our complexity analysis is parametric, and we describe tight upper and lower bounds in each of the problem parameters: the game graph, the objectives of the system components, and the objectives of the environment components. Third, we generalize the definition of rational synthesis by adding hostile players to the setting and by combining the cooperative and non-cooperative approaches studied in earlier work.
期刊介绍:
TOCL welcomes submissions related to all aspects of logic as it pertains to topics in computer science. This area has a great tradition in computer science. Several researchers who earned the ACM Turing award have also contributed to this field, namely Edgar Codd (relational database systems), Stephen Cook (complexity of logical theories), Edsger W. Dijkstra, Robert W. Floyd, Tony Hoare, Amir Pnueli, Dana Scott, Edmond M. Clarke, Allen E. Emerson, and Joseph Sifakis (program logics, program derivation and verification, programming languages semantics), Robin Milner (interactive theorem proving, concurrency calculi, and functional programming), and John McCarthy (functional programming and logics in AI).
Logic continues to play an important role in computer science and has permeated several of its areas, including artificial intelligence, computational complexity, database systems, and programming languages.
The Editorial Board of this journal seeks and hopes to attract high-quality submissions in all the above-mentioned areas of computational logic so that TOCL becomes the standard reference in the field.
Both theoretical and applied papers are sought. Submissions showing novel use of logic in computer science are especially welcome.