所有有限 CSP 的草图近似性

IF 2.3 2区 计算机科学 Q2 COMPUTER SCIENCE, HARDWARE & ARCHITECTURE
Journal of the ACM Pub Date : 2024-02-29 DOI:10.1145/3649435
Chi-Ning Chou, Alexander Golovnev, Madhu Sudan, Santhoshini Velusamy
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引用次数: 0

摘要

一个约束满足问题(CSP),((mathsf {Max-CSP}(\mathcal {F}) \),是由一个有限的约束集合(((mathcal {F} \subseteq \lbrace [q]^k \rightarrow \lbrace 0,1 \rbrace \)指定的。\关于 n 个变量的问题实例是由(mathcal {F} )中的 m 个约束应用到 n 个变量的子序列上给出的,目标是找到一个满足最大约束数的变量赋值。在参数为 0 ≤ β < γ ≤ 1 的 (γ, β)-近似版本问题中,目标是区分至少有 γ 部分约束条件可以满足的实例和最多有β 部分约束条件可以满足的实例。在这项工作中,我们在草图算法的背景下考虑了这个问题的近似性,并给出了一个二分法结果。具体来说,对于每一个族 \(\mathcal {F} \)和每一个 β < γ,我们证明了要么线性草图算法可以在多对数空间中解决这个问题,要么这个问题在 \(o(\sqrt {n}) \)空间中无法被任何草图算法解决。特别是,我们给出了使用多对数空间解决无限多约束满足问题的非难近似算法。我们还将之前已知的一般流算法的下界扩展到各种问题,特别是 q = k = 2 的情况,在这种情况下我们得到了二分法,以及当 \(\mathcal {F}\) 约束的满足赋值支持[q]k 上具有均匀边际的分布时的情况。在这项工作之前,除了零星的例子之外,所分析的 CSP 系统类只考虑了布尔变量 q = 2、二元约束 k = 2、单子族 \(|\mathcal {F}|=1 \)的情况,而且只考虑了约束放在字面而不是变量上的情况。我们的正面结果表明,[47] 和 [41] 以前使用的基于偏差的算法具有广泛的适用性,我们通过给出发现偏差的系统方法,将其扩展到包括更丰富的规范估计算法。我们的负面结果结合了 [56] 的傅立叶分析方法(我们将其扩展到了更广泛的 CSP 类别)和丰富的通信复杂性问题还原集合,这正是负面结果的核心所在。特别是,以前的研究使用布尔立方上的傅立叶分析来启动他们的结果,而且这些结果似乎特别适合布尔字面(即带否定)上的函数。令人惊奇的是,我们的技术让我们可以通过对布尔超立方的相同傅里叶分析起点,得到不带否定词的一般 qary CSP。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Sketching approximability of all finite CSPs

A constraint satisfaction problem (CSP), \(\mathsf {Max-CSP}(\mathcal {F}) \), is specified by a finite set of constraints \(\mathcal {F} \subseteq \lbrace [q]^k \rightarrow \lbrace 0,1\rbrace \rbrace \) for positive integers q and k. An instance of the problem on n variables is given by m applications of constraints from \(\mathcal {F} \) to subsequences of the n variables, and the goal is to find an assignment to the variables that satisfies the maximum number of constraints. In the (γ, β)-approximation version of the problem for parameters 0 ≤ β < γ ≤ 1, the goal is to distinguish instances where at least γ fraction of the constraints can be satisfied from instances where at most β fraction of the constraints can be satisfied.

In this work, we consider the approximability of this problem in the context of sketching algorithms and give a dichotomy result. Specifically, for every family \(\mathcal {F} \) and every β < γ, we show that either a linear sketching algorithm solves the problem in polylogarithmic space, or the problem is not solvable by any sketching algorithm in \(o(\sqrt {n}) \) space. In particular, we give non-trivial approximation algorithms using polylogarithmic space for infinitely many constraint satisfaction problems.

We also extend previously known lower bounds for general streaming algorithms to a wide variety of problems, and in particular the case of q = k = 2, where we get a dichotomy, and the case when the satisfying assignments of the constraints of \(\mathcal {F} \) support a distribution on [q]k with uniform marginals.

Prior to this work, other than sporadic examples, the only systematic classes of CSPs that were analyzed considered the setting of Boolean variables q = 2, binary constraints k = 2, singleton families \(|\mathcal {F}|=1 \) and only considered the setting where constraints are placed on literals rather than variables.

Our positive results show wide applicability of bias-based algorithms used previously by [47] and [41], which we extend to include richer norm estimation algorithms, by giving a systematic way to discover biases. Our negative results combine the Fourier analytic methods of [56], which we extend to a wider class of CSPs, with a rich collection of reductions among communication complexity problems that lie at the heart of the negative results. In particular, previous works used Fourier analysis over the Boolean cube to initiate their results and the results seemed particularly tailored to functions on Boolean literals (i.e., with negations). Our techniques surprisingly allow us to get to general q-ary CSPs without negations by appealing to the same Fourier analytic starting point over Boolean hypercubes.

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来源期刊
Journal of the ACM
Journal of the ACM 工程技术-计算机:理论方法
CiteScore
7.50
自引率
0.00%
发文量
51
审稿时长
3 months
期刊介绍: The best indicator of the scope of the journal is provided by the areas covered by its Editorial Board. These areas change from time to time, as the field evolves. The following areas are currently covered by a member of the Editorial Board: Algorithms and Combinatorial Optimization; Algorithms and Data Structures; Algorithms, Combinatorial Optimization, and Games; Artificial Intelligence; Complexity Theory; Computational Biology; Computational Geometry; Computer Graphics and Computer Vision; Computer-Aided Verification; Cryptography and Security; Cyber-Physical, Embedded, and Real-Time Systems; Database Systems and Theory; Distributed Computing; Economics and Computation; Information Theory; Logic and Computation; Logic, Algorithms, and Complexity; Machine Learning and Computational Learning Theory; Networking; Parallel Computing and Architecture; Programming Languages; Quantum Computing; Randomized Algorithms and Probabilistic Analysis of Algorithms; Scientific Computing and High Performance Computing; Software Engineering; Web Algorithms and Data Mining
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