加密货币教育中的游戏化和博弈:加密货币投资者和潜在投资者调查

IF 1.5 Q2 EDUCATION & EDUCATIONAL RESEARCH
Hilda Hadan, Leah Zhang-Kennedy, Lennart Nacke, Ville Mäkelä
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引用次数: 0

摘要

导言近年来,加密货币日益引发投资者的兴趣。许多人在缺乏足够知识的情况下投资了这一领域。现有研究表明,使用游戏设计元素是一种有效的教育方法。这类学习干预措施有可能成为教育市场投资者的良好契机,因为它们为新手投资者提供了无风险的模拟,让他们在不必担心实际经济损失的情况下获得实践经验。然而,目前还不清楚市场投资者如何看待游戏化和基于游戏的学习干预措施,以及他们是否会将其用于加密货币教育。研究目的我们的研究调查了市场投资者对于将游戏化和基于游戏的学习干预措施融入加密货币教育的看法、需求和期望。研究方法我们开展了一项在线调查,参与者人数为413人,包括经验丰富的市场投资者和对加密货币感兴趣的人。在调查中,我们展示了两种加密货币学习干预措施的模型:游戏化加密货币学习应用程序和加密货币学习视频游戏。结果从市场投资者的角度来看,我们的研究揭示了结合游戏化和游戏设计原则促进加密货币学习的好处和缺点。我们发现有必要开发动态、易用、可靠、具有社区建设意义的游戏化和基于游戏的加密货币学习干预措施。结论根据我们的研究结果,我们提出了将游戏化和游戏融入加密货币教育的指导意见,并为投资者特定的加密货币学习干预措施提供了设计建议。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Gamification and Gaming in Cryptocurrency Education: A Survey with Cryptocurrency Investors and Potential Investors
IntroductionIn recent years, cryptocurrency has increasingly sparked interest among investors. Many people have invested in this field without adequate knowledge. Existing research has shown that using game design elements can be an effective method of education. Such learning interventions can potentially be a good match for educating market investors, as they provide risk-free simulations for novice investors to gain practical experience without having to be concerned about real financial losses. However, it is unclear how market investors perceive gamified and game-based learning interventions and whether they would adopt them for cryptocurrency education.Research ObjectivesOur study investigated market investors’ perceptions, needs and expectations regarding the integration of gamification and game-based learning interventions in cryptocurrency education.MethodologyWe conducted an online survey with n=413 participants, including experienced market investors and people who are interested in cryptocurrency. Within the survey, we presented the mock-ups of two cryptocurrency learning interventions: a gamified cryptocurrency learning application, and a cryptocurrency learning video game.ResultsFrom market investors’ perspectives, our study revealed the benefits and drawbacks of incorporating gamification and game design principles to facilitate learning cryptocurrency. We identified the need to develop dynamic, accessible, reliable, and community-building gamified and game-based cryptocurrency learning interventions.ConclusionFrom our findings, we propose guidance for the integration of gamification and games in cryptocurrency education, and we provide design recommendations for investor-specific cryptocurrency learning interventions.
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来源期刊
SIMULATION & GAMING
SIMULATION & GAMING EDUCATION & EDUCATIONAL RESEARCH-
CiteScore
5.30
自引率
5.00%
发文量
35
期刊介绍: Simulation & Gaming: An International Journal of Theory, Practice and Research contains articles examining academic and applied issues in the expanding fields of simulation, computerized simulation, gaming, modeling, play, role-play, debriefing, game design, experiential learning, and related methodologies. The broad scope and interdisciplinary nature of Simulation & Gaming are demonstrated by the wide variety of interests and disciplines of its readers, contributors, and editorial board members. Areas include: sociology, decision making, psychology, language training, cognition, learning theory, management, educational technologies, negotiation, peace and conflict studies, economics, international studies, research methodology.
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