用于降维方法的虚拟现实数据可视化工具

IF 4.4 3区 计算机科学 Q1 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS
Juan C. Morales-Vega, Laura Raya, Manuel Rubio-Sánchez, Alberto Sanchez
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引用次数: 0

摘要

在本文中,我们介绍了一种虚拟现实交互工具,用于以自然、直观的立体方式生成和操作高维数据可视化。我们的工具支持多种降维(DR)算法,能够在身临其境的虚拟现实环境中将复杂的数据转换为富有洞察力的二维或三维表示。该工具还允许用户使用虚拟笔通过手部追踪进行注释,为数据观测结果分配类别标签,并在三维环境中与其他用户同步进行可视化,以促进协作。
本文章由计算机程序翻译,如有差异,请以英文原文为准。

A virtual reality data visualization tool for dimensionality reduction methods

A virtual reality data visualization tool for dimensionality reduction methods

In this paper, we present a virtual reality interactive tool for generating and manipulating visualizations for high-dimensional data in a natural and intuitive stereoscopic way. Our tool offers support for a diverse range of dimensionality reduction (DR) algorithms, enabling the transformation of complex data into insightful 2D or 3D representations within an immersive VR environment. The tool also allows users to include annotations with a virtual pen using hand tracking, to assign class labels to the data observations, and to perform simultaneous visualization with other users within the 3D environment to facilitate collaboration.

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来源期刊
Virtual Reality
Virtual Reality COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS-COMPUTER SCIENCE, SOFTWARE ENGINEERING
CiteScore
8.30
自引率
14.30%
发文量
95
审稿时长
>12 weeks
期刊介绍: The journal, established in 1995, publishes original research in Virtual Reality, Augmented and Mixed Reality that shapes and informs the community. The multidisciplinary nature of the field means that submissions are welcomed on a wide range of topics including, but not limited to: Original research studies of Virtual Reality, Augmented Reality, Mixed Reality and real-time visualization applications Development and evaluation of systems, tools, techniques and software that advance the field, including: Display technologies, including Head Mounted Displays, simulators and immersive displays Haptic technologies, including novel devices, interaction and rendering Interaction management, including gesture control, eye gaze, biosensors and wearables Tracking technologies VR/AR/MR in medicine, including training, surgical simulation, rehabilitation, and tissue/organ modelling. Impactful and original applications and studies of VR/AR/MR’s utility in areas such as manufacturing, business, telecommunications, arts, education, design, entertainment and defence Research demonstrating new techniques and approaches to designing, building and evaluating virtual and augmented reality systems Original research studies assessing the social, ethical, data or legal aspects of VR/AR/MR.
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