三维空间轨迹及其他:利用三维打印技术进行抽象艺术创作

Q4 Computer Science
T. Dana-Picard, Matias Tejera, Eva Ulbrich
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引用次数: 0

摘要

我们介绍了二维和三维空间轨迹的简单模型。第一个例子是模拟同方向的双圆运动,属于经典曲线(表环等)。然后,我们探索反方向的双圆运动以及二维和三维的三圆运动,以探索行星外运动的复杂可视化。这些运动都是在平面环境下研究的。然后,随着复杂程度的增加,我们在非平面环境(更接近真实情况的模型)中进行探索。探索结束后,我们将利用这些方法在二维和三维打印物体中创造数学艺术,提供新的数学表达方式。学生们的活动都是围绕这一探索展开的。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
3D Space Trajectories and beyond: Abstract Art Creation with 3D Printing
We present simple models of trajectories in space, both in 2D and in 3D. The first examples, which model bicircular moves in the same direction, are classical curves (epicycloids, etc.). Then, we explore bicircular moves in reverse direction and tricircular moves in 2D and 3D, to explore complex visualisations of extraplanetary movements. These moves are studied in a plane setting. Then, adding increasing complexity, we explore them in a non planar setting (which is a closer model of the real situation). The exploration is followed by using these approaches for creating mathematical art in 2D and 3D printed objects, providing new ways of mathematical representations. Students' activities are organized around this exploration.
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来源期刊
CiteScore
1.10
自引率
0.00%
发文量
295
审稿时长
21 weeks
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