Qingshu Yuan, Kailiang Shou, Jin Xu, Zhengwei Yao, Zhigeng Pan
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引用次数: 0
摘要
作为空间几何和工程制图的基石,三视图为学生学习地理、制图、工业设计、地理信息科学等奠定了必要的基础。然而,由于三视图的抽象性,三视图的教学具有一定的挑战性。目前,桌面和手持增强现实(AR)系统被广泛应用于三视图教学。然而,现有系统存在视觉触觉不一致、交互不友好等问题,导致学习体验不佳。本文首次将头戴式 AR 引入三视图教学。为了方便学生在课堂上自由探索和学习,我们设计了一个学习三视图的系统。此外,还设计并进行了一项对比实验,研究多模态交互和头戴式 AR 是否有助于学生更好地理解具体的三维(3D)物体和抽象的二维平面之间的关系,以及对主观感受的影响。结果表明,拟议的系统显著提高了学习成绩。此外,该系统还提高了学生的学习兴趣,使三维结构的再现更加直观,学生也更愿意在今后的学习中使用该系统。
Examining the impact of head-mounted augmented reality on learning engineering drawings: A case study for three-view drawing
As the cornerstone of spatial geometry and engineering drawings, three-view drawing lays the necessary foundation for students to learn geography, graphics, industrial design, geographic information science, and so forth. However, teaching three-view drawing can be challenging due to its abstraction. Currently, desktop and handheld augmented reality (AR) systems are widely applied to three-view teaching. However, existing systems suffer from visuo-tactile inconsistency and contain unfriendly interactions, resulting in a poor learning experience. In this paper, head-mounted AR is introduced for the first time in the teaching of three-view drawing. A system was designed for learning three-view drawing to facilitate students' free exploration and learning in lessons. Additionally, a comparative experiment was designed and conducted to investigate whether multimodal interaction and head-mounted AR help students to better understand the relationship between concrete three-dimensional (3D) objects and abstract two-dimensional planes and the impact on subjective perceptions. The results demonstrated that the proposed system significantly improved learning performance. Furthermore, the proposed system heightened students' interest in learning, made reproducing 3D structures more intuitive, and students were more willing to use such systems in their future studies.