{"title":"探索虚拟现实作为任务中断情况下的学习工具的有效性:系统回顾","authors":"Sameeran G. Kanade , Vincent G. Duffy","doi":"10.1016/j.ergon.2024.103548","DOIUrl":null,"url":null,"abstract":"<div><p>As the cost of rendering immersive virtual reality goes down, VR technology has the potential to improve the learning outcomes of educational and training programs. In this context, it is important to identify the advantages and pitfalls of using VR as a training tool. This review is an attempt to evaluate VR technology as a training tool and various factors that impact its effectiveness. It was found that virtual reality has been used and tested extensively in surgical training with mixed results. Apart from the effectiveness and the cost of VR as a training tool, the other factors that will influence the widespread adoption of this technology for training are skill retention and task interruption. If VR is to be used for longer training sessions, interruptions are inevitable in the form of restroom breaks, texting etc., and hence it is important to study their impact on learning outcomes. Hence, a brief review of these topics in the context of VR and learning has been included in this study. In conclusion, it was found that although the use of VR as a training tool holds a lot of promise, its widespread adoption will depend on its adaptability to different training settings and its impact on learning outcomes, including factors like skill retention and task interruption.</p></div>","PeriodicalId":50317,"journal":{"name":"International Journal of Industrial Ergonomics","volume":"99 ","pages":"Article 103548"},"PeriodicalIF":2.5000,"publicationDate":"2024-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Exploring the effectiveness of virtual reality as a learning tool in the context of task interruption: A systematic review\",\"authors\":\"Sameeran G. Kanade , Vincent G. Duffy\",\"doi\":\"10.1016/j.ergon.2024.103548\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"<div><p>As the cost of rendering immersive virtual reality goes down, VR technology has the potential to improve the learning outcomes of educational and training programs. In this context, it is important to identify the advantages and pitfalls of using VR as a training tool. This review is an attempt to evaluate VR technology as a training tool and various factors that impact its effectiveness. It was found that virtual reality has been used and tested extensively in surgical training with mixed results. Apart from the effectiveness and the cost of VR as a training tool, the other factors that will influence the widespread adoption of this technology for training are skill retention and task interruption. If VR is to be used for longer training sessions, interruptions are inevitable in the form of restroom breaks, texting etc., and hence it is important to study their impact on learning outcomes. Hence, a brief review of these topics in the context of VR and learning has been included in this study. In conclusion, it was found that although the use of VR as a training tool holds a lot of promise, its widespread adoption will depend on its adaptability to different training settings and its impact on learning outcomes, including factors like skill retention and task interruption.</p></div>\",\"PeriodicalId\":50317,\"journal\":{\"name\":\"International Journal of Industrial Ergonomics\",\"volume\":\"99 \",\"pages\":\"Article 103548\"},\"PeriodicalIF\":2.5000,\"publicationDate\":\"2024-01-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"International Journal of Industrial Ergonomics\",\"FirstCategoryId\":\"5\",\"ListUrlMain\":\"https://www.sciencedirect.com/science/article/pii/S0169814124000040\",\"RegionNum\":2,\"RegionCategory\":\"工程技术\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q2\",\"JCRName\":\"ENGINEERING, INDUSTRIAL\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"International Journal of Industrial Ergonomics","FirstCategoryId":"5","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S0169814124000040","RegionNum":2,"RegionCategory":"工程技术","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q2","JCRName":"ENGINEERING, INDUSTRIAL","Score":null,"Total":0}
Exploring the effectiveness of virtual reality as a learning tool in the context of task interruption: A systematic review
As the cost of rendering immersive virtual reality goes down, VR technology has the potential to improve the learning outcomes of educational and training programs. In this context, it is important to identify the advantages and pitfalls of using VR as a training tool. This review is an attempt to evaluate VR technology as a training tool and various factors that impact its effectiveness. It was found that virtual reality has been used and tested extensively in surgical training with mixed results. Apart from the effectiveness and the cost of VR as a training tool, the other factors that will influence the widespread adoption of this technology for training are skill retention and task interruption. If VR is to be used for longer training sessions, interruptions are inevitable in the form of restroom breaks, texting etc., and hence it is important to study their impact on learning outcomes. Hence, a brief review of these topics in the context of VR and learning has been included in this study. In conclusion, it was found that although the use of VR as a training tool holds a lot of promise, its widespread adoption will depend on its adaptability to different training settings and its impact on learning outcomes, including factors like skill retention and task interruption.
期刊介绍:
The journal publishes original contributions that add to our understanding of the role of humans in today systems and the interactions thereof with various system components. The journal typically covers the following areas: industrial and occupational ergonomics, design of systems, tools and equipment, human performance measurement and modeling, human productivity, humans in technologically complex systems, and safety. The focus of the articles includes basic theoretical advances, applications, case studies, new methodologies and procedures; and empirical studies.