游戏化对提高小型网络零售商客户忠诚度的作用

IF 3.8 Q2 BUSINESS
Neringa Vilkaite - Vaitone, Sigita Kirse, Karina Adomaviciute - Sakalauske, Vytautas Dikcius, Ignas Zimaitis
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引用次数: 0

摘要

目的本研究旨在探讨微型和小型网络零售商利用游戏化元素提高客户忠诚度的情况。作者采用定性的方法来研究游戏化对小微型网络零售商在线顾客忠诚度的影响。数据的收集结合了两种类型的专家访谈。对微型和小型网络零售商进行了半结构化访谈,而大型网络零售商则作为对照组。内容分析显示,游戏化在培养客户忠诚度和提供其他各种好处方面具有巨大潜力。然而,由于资金、时间、信息技术和人力资本等方面的资源要求,小型网络零售商往往不愿意实施游戏化解决方案。通过在 MCDA 模型中分配权重这一重要步骤,作者确定徽章、奖章、任务、头像和竞赛是小型网络零售商提高顾客忠诚度的最有前途的游戏化方案。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
The usefulness of gamification for enhancing customer loyalty to small e-tailers

Purpose

This study aims to explore the use of gamification elements by micro and small e-tailers to enhance customer loyalty. Additionally, this research seeks to identify the most promising gamification elements that can be utilised for this purpose.

Design/methodology/approach

The authors adopt a qualitative approach to examine the impact of gamification on online customer loyalty to micro and small e-tailers. Data were gathered using a combination of two types of expert interviews. Semi-structured interviews were held with micro and small e-tailers while large e-tailers served as the control group. Structured interviews based on multi-criteria decision analysis (MCDA) models were conducted to determine the most promising gamification elements.

Findings

The content analysis reveals that gamification has significant potential for fostering customer loyalty and offering various other benefits. However, small e-tailers often refrain from implementing gamification solutions due to the resource requirements in terms of finances, time, information technology and human capital. By assigning weights as an essential step in MCDA models, the authors determined that badges, medals, quests, avatars and competitions are the most promising gamification options for small e-tailers’ efforts to enhance customer loyalty.

Originality/value

The study makes a unique contribution to the understanding of the usefulness of gamification in augmenting customer loyalty and identifying essential gamification elements for micro and small e-tailers.

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来源期刊
CiteScore
9.80
自引率
19.20%
发文量
61
期刊介绍: The EuroMed Journal of Business (EMJB) is the premier publication facilitating dialogue among researchers from Europe and the Mediterranean. It plays a vital role in generating and disseminating knowledge about various business environments and trends in this region. By offering an up-to-date overview of emerging business practices in specific countries, EMJB serves as a valuable resource for its readers. As the official journal of the EuroMed Academy of Business, EMJB is committed to reflecting the economic growth seen in the European-Mediterranean region. It aims to be a focused and targeted business journal, highlighting environmental opportunities, threats, and marketplace developments in the area. Through its efforts, EMJB promotes collaboration and open dialogue among diverse research cultures and practices. EMJB serves as a platform for debating and disseminating research findings, new research areas and techniques, conceptual developments, and practical applications across various business segments. It seeks to provide a forum for discussing new ideas in business, including theory, practice, and the issues that arise within the field.
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