DesignScrum - 以创意为动力的敏捷性教育资源

Carlos Villarrubia, Juan Manuel Vara, David Granada, Cristian Gómez-Macías, Francisco Javier Pérez-Blanco
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摘要

敏捷方法已被业界广泛采用,其教学也出现了激增,尤其是在软件开发领域。然而,这些方法也存在一些影响产品成果的局限性,例如,许多软件开发公司现在使用 Scrum 来让开发人员在迭代之间不间断地工作,而不是保持一种可持续的节奏。敏捷专家们已经指出了将创造力融入 Scrum 的重要性,虽然有一些敏捷资源有助于学习过程,但似乎必须从实用的角度来进行这种学习。此外,这些资源都没有引入创造力。在本文中,我们以严肃游戏的形式介绍了一种教育资源,它可以让你掌握敏捷和创造性方法的所有关键概念。该游戏基于使用乐高积木来模拟一个真实项目,以游戏化的方式应用了 Scrum 和设计思维框架的关键概念。在一个计算机科学专业培训中心,我们通过调查对该游戏进行了评估,参与者通过调查评估了自己以前对敏捷和创造性方法的了解。我们分析了这些能力的提高情况,以及对游戏的总体满意度。游戏结束后,结果显示,参与者对 Scrum 和设计思维框架的了解有所提高,并对整个体验非常满意。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
DesignScrum–An agility educational resource powered by creativity
Agile methods have been widely adopted by the industry and its teaching has seen a surge, particularly in the software development field. However, these methods have a number of limitations which affect product outcomes, such as the fact that many software development companies now use Scrum to get developers to work without interruption between iterations, rather than to maintain a sustainable rhythm. Agile experts have stated the importance of incorporating creativity into Scrum, and although there are several agile resources that help with the learning process, it seems essential to approach such learning from a practical point of view. Furthermore, none of these resources introduce creativity. In this paper, we present an educational resource in the form of a serious game that allows you to acquire all the key concepts of agile and creative methods. The game is based on the use of LEGO pieces to simulate a real project, applying the key concepts of the Scrum and Design Thinking frameworks in a gamified way. It was assessed in a professional training centre of computer science by using surveys through which participants evaluated their previous knowledge of agile and creativity methods. We analysed the improvement of these competences, as well as the general level of satisfaction with the game. After the game, the results showed that the participants' knowledge of the Scrum and Design Thinking frameworks had improved and that they were very satisfied with the whole experience.
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