自闭症儿童运动感应游戏中的可持续设计

Yan He, Khairul Aidil Azlin Abd Rahman
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引用次数: 0

摘要

近年来,自闭症儿童的数量迅速增加,已成为一个亟待解决的公共卫生问题。实践证明,体感游戏可以帮助自闭症儿童解决症状,帮助他们健康成长。然而,近年来这些游戏在运行过程中仍存在一些缺陷,如空间和时间固定、成本高昂、公益机构等。此外,学术界也没有提出有效的解决方案。为了填补这一研究空白,本研究重点关注自闭症儿童在体感游戏中的价值共创。研究方法包括双钻石设计模型和可持续设计方法,以此作为创意融合体感游戏的基础。本研究利用可持续设计的概念开发了一种新的游戏体验,促进了自闭症儿童和利益相关者的福祉。要实现自闭症儿童创意融合体感游戏的可持续发展,必须充分考虑游戏设计的技术创新、社会创新、经济价值和多元文化。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Sustainable Design in Motion Sensing Game for Autistic Children
The population of autistic children is increasing rapidly in recent years, and it has become an urgent public health problem. The practice has proved that motion-sensing games can help autistic children solve their symptoms and help them grow healthily. However, there are still some defects in the operation of these games recently, e.g., fixed space and time, high cost, and public welfare institutions. Furthermore, no effective solution has been proposed in the academic field. To fulfill this research gap, this study focuses on value co-creation with autistic children in a motion-sensing game. The methods involve a double diamond design model and sustainable design approaches as the basis for the creative convergence motion sensing game. This study used the concept of sustainable design to develop a new game experience promoting the well-being of autistic children and stakeholders. To achieve sustainability in creative convergence motion sensing games for autistic children, it is necessary to fully consider the game design's technological innovation, social innovation, economic value, and diverse culture.
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