利用三维虚拟服装模拟系统为老年男性开发休闲裤服装款式

Jiyoung Lim
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引用次数: 0

摘要

本研究旨在通过使用虚拟化身和三维虚拟仿真系统分析老年男性的下半身,设计出适合他们体型的休闲裤版型,从而提高他们在购买和穿着成衣时的满意度。研究发现了以下几点。首先,基于虚拟可视化的对比休闲裤版型,腰线位置一直是评价调查项目中得分最低的问题。对这种不满意的解释是,由于前腰线低于腹部,下半身,尤其是腹部的形状被强调,令人不悦。其次,该研究通过使用虚拟仿真系统,开发了一种考虑到老年男性关注点的新休闲裤版型。主要测量变化如下:前腰围 W/4+1.5cm+0.5cm,后腰围 W/4+1.5cm-0.5cm,前臀围 H/4+2.5cm-0.5cm,后臀围 H/4+2.5cm+0.5cm。第三,新休闲裤版型的外观评价高于对比版型,证实了新版型适合老年男性。这项研究表明,在三维虚拟服装模拟器中设计的休闲裤和其他服装版型可用于为老年男性设计更具吸引力的服装,从而提高老年男性穿着成衣的满意度。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Developing of slacks clothing pattern for the elderly men using a 3D virtual garment simulation system
This study seeks to increase the satisfaction of elderly men when purchasing and wearing ready-to-wear clothes by designing a slacks pattern suitable for their body type, which is determined by analyzing their lower bodies using virtual avatars and 3D virtual simulation system. The study found the following. First, based on virtual visualization of the comparison slacks pattern, the waistline position was consistently the lowest scored question among the evaluation survey items. Interpretation of this dissatisfaction suggests that, because the front waistline falls below the abdomen, the lower body, and especially the abdominal shape, is unpleasantly emphasized. Second, by using a virtual simulation system, the study developed a new slacks pattern that considered the concerns of elderly men. The primary measurement changes were as follows: front waist girth W/4+1.5cm+0.5cm, back waist girth W/4+1.5cm–0.5cm, front hip girth H/4+2.5cm–0.5cm, back hip girth H/4+2.5cm+0.5cm. Third, the new slacks pattern’s appearance was evaluated more highly than the comparison pattern, confirming the new pattern’s appropriateness for elderly men. This study demonstrates how slacks and other clothing patterns designed in a 3D virtual garment simulator can be used to design more appealing clothing for elderly men, increasing the satisfaction of wearing ready-made clothes at older ages.
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