使用动态编程算法设计单败淘汰赛

Yusri Ikhwani, As`ary Ramadhan, Muhammad Bahit, Taufik Hidayat Faesal
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引用次数: 0

摘要

寻找最佳的单败淘汰赛设计在科学探索中非常重要,因为这可能会对赛事组织者和参赛者产生重大的经济影响。本研究旨在利用二叉树建模和假人技术创建最佳单败淘汰赛设计。动态编程算法被用于计算最优单败淘汰赛设计,以有效克服这一问题。这种研究方法采用了各种次优算法的实现方法,然后从运行时间和最优性方面对其性能进行比较,以此作为衡量次优算法比较的解决方案。研究表明,在输入相同的情况下,各种子算法产生的相对成本差异很小。这在意料之中,因为报价是在 1,≤ 9 的小区间内生成的整数值,而成本往往会达到更高的值。通过对这些次优算法的比较,次优算法 3 取得了次优算法中的最佳结果。我们将介绍使用 Python 实现建议算法所取得的实验结果,重点是最佳单败淘汰赛设计方案。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Single elimination tournament design using dynamic programming algorithm
Finding the best single-elimination tournament design is important in scientific inquiry because it can have major financial implications for event organizers and participants. This research aims to create an optimal single-elimination tournament design using binary tree modeling with dummy techniques. Dynamic programming algorithms have been used to compute optimal single-elimination designs to overcome this effectively. This research method uses various implementations of sub-optimal algorithms and then compares their performance in terms of runtime and optimality as a solution to measure the comparison of sub-algorithms. This research shows that the difference in relative costs produced by various sub-algorithms with the same input is quite low. This is expected because quotes are generated as integer values from a small interval 1, ≤ 9, whereas costs tend to reach much higher values. From the comparison of these sub-algorithms, the best results among the sub-optimal algorithms were obtained in the Sub Optimal algorithm 3. We present the experimental findings achieved using the Python implementation of the suggested algorithm, with a focus on the best single-elimination tournament design solution.
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