在一维和二维数据上利用深度学习架构进行跆拳道姿势估计

Dat Tien Nguyen, Chau Ngoc Ha, Ha Thanh Thi Hoang, Truong Nhat Nguyen, Tuyet Ngoc Huynh, Hai Thanh Nguyen
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引用次数: 0

摘要

体育运动是一项有助于人们保持和改善健康、增强记忆力和注意力、减轻焦虑和压力、锻炼团队精神和领导能力的活动。随着科学技术的发展,人工智能在体育运动中的应用越来越受到大众的青睐,并带来了诸多益处。特别是,许多应用程序可以帮助人们跟踪和评估运动员在比赛中取得的成绩。本研究从跆拳道视频中提取图像,并利用移动网络(MoveNet)使用快速移动图像专家组(FFMPEG)技术从帧中生成骨架数据。然后,我们使用长短期记忆网络、卷积长短期记忆和长期递归卷积网络等深度学习架构来执行张氏跆拳道课程中的姿势分类任务。这项工作提出了两种方法。第一种方法使用 Movenet 从图像中提取的序列骨架。其次,我们使用序列图像来训练视频分类架构。最后,我们使用骨架数据识别体育课中的姿势,以去除图像中的噪声,如背景和运动者身后的无关物体。结果,我们提出的方法在跆拳道入门课程的姿势分类任务中取得了可喜的成绩。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
TAEKWONDO POSE ESTIMATION WITH DEEP LEARNING ARCHITECTURES ON ONE-DIMENSIONAL AND TWO-DIMENSIONAL DATA
Practicing sports is an activity that helps people maintain and improve their health, enhance memory and concentration, reduce anxiety and stress, and train teamwork and leadership ability. With the development of science and technology, artificial intelligence in sports has become increasingly popular with the public and brings many benefits. In particular, many applications help people track and evaluate athletes' achievements in competitions. This study extracts images from Taekwondo videos and generates skeleton data from frames using the Fast Forward Moving Picture Experts Group (FFMPEG) technique using MoveNet. After that, we use deep learning architectures such as Long Short-Term Memory Networks, Convolutional Long Short-Term Memory, and Long-term Recurrent Convolutional Networks to perform the poses classification tasks in Taegeuk in Jang lessons. This work presents two approaches. The first approach uses a sequence skeleton extracted from the image by Movenet. Second, we use sequence images to train using video classification architecture. Finally, we recognize poses in sports lessons using skeleton data to remove noise in the image, such as background and extraneous objects behind the exerciser. As a result, our proposed method has achieved promising performance in pose classification tasks in an introductory Taekwondo lesson.
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