入侵游戏的目标对齐坐标系

Pub Date : 2023-11-30 DOI:10.3233/jsa-220706
Ulrik Brandes
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引用次数: 0

摘要

球员和游戏设备的空间位置是团队运动分析中的一种基本数据类型。它们通常以笛卡尔坐标指定,但在原点、方向和缩放比例方面有不同的约定。然而,在足球、篮球或曲棍球等入侵游戏中,即使比赛场地不是固定的,许多标记也是固定尺寸的,因此位置的特定游戏意义并不能统一缩放。我们提出了另一种坐标系,通过使用球门而不是比赛场地的角落或中心作为参照系,来适应多变的场地大小。
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A goal-aligned coordinate system for invasion games
Spatial locations of players and game devices are a fundamental data type in team-sports analytics. They are typically specified in Cartesian coordinates, but with varying conventions for the origin, orientation, and scaling. In invasion games such as football, basketball, or hockey, however, many markings are of fixed dimension even when the field of play is not, so that the game-specific meaning of locations does not scale uniformly. We propose an alternative coordinate system that accommodates variable field sizes by using the goals instead of a corner or the center of the field of play as frames of reference.
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