已经过去的未来?

H. Backe
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引用次数: 0

摘要

文章认为,应将基于区块链的游戏概念化为一种新兴的社会实践,它以网络游戏为幌子吸引金融投机者。文章首先概述了区块链游戏的论述,它向玩家承诺所有权和利益,同时鼓励金融家和发行商剥削玩家。文章介绍了区块链倡导者的表演性话语,以及记者、玩家和开发者提出的反驳意见,以证明反对加密游戏的论点并非反资本主义和政治化,而主要是基于常识。然后,文章研究了游戏研究的概念,以进一步阐释加密游戏,发现游戏化和游戏堡都不完全适合。文章转而从 Huizinga 和 Caillois 的游戏研究基础出发,对区块链游戏进行了新的阐释。从这个角度来看,像 CryptoKitties 和 Axie Infinity 这样的游戏是作为嵌套活动出现的,可以作为金融投机的游戏来处理,而后者在现有游戏中具有显著的优势。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A future already past?
The article argues that blockchain-based games should be conceptualized as an emerging social practice that attracts financial speculators under the guise of online games. The article first outlines the blockchain-gaming discourse, which promises ownership and benefits to players, while it encourages financiers and publishers to exploit players. The article presents the performative discourse of blockchain advocates as well as the counterarguments presented by journalist, players, and developers, in order to demonstrate that arguments against cryptogaming are not anticapitalist and politicized, but mostly based on common sense. Then, the article investigates game studies concepts for their capacity to further explicate cryptogames, and finds that neither gamification nor playbor are completely fitting. Instead, the article turns to the game research fundamentals of Huizinga and Caillois to cast blockchain gaming in a new light. From this perspective, games like CryptoKitties and Axie Infinity emerge as nested activities that can be approached as play of financial speculation, with the latter approach being significantly privileged in existing games.
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CiteScore
0.90
自引率
0.00%
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