{"title":"虚拟行为工程模型:远程劳动力的 6 个行为影响框架","authors":"Kambria Dumesnil","doi":"10.56811/pfi-23-0002","DOIUrl":null,"url":null,"abstract":"The virtual behavior engineering model builds off Gilbert’s original behavior engineering model and Chevalier’s updated model and integrates user experience qualities. While the user experience typically refers to technology, its qualities are relevant to all facets of remote work. By analyzing each of the six influence frames, we can get better insight into root causes and their relationships. This improved understanding will help us prioritize and design better solutions to close a given performance gap.","PeriodicalId":133073,"journal":{"name":"Performance Improvement Journal","volume":"94 1","pages":""},"PeriodicalIF":0.0000,"publicationDate":"2023-12-11","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"THE VIRTUAL BEHAVIOR ENGINEERING MODEL: 6 BEHAVIOR INFLUENCE FRAMES FOR A REMOTE WORKFORCE\",\"authors\":\"Kambria Dumesnil\",\"doi\":\"10.56811/pfi-23-0002\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The virtual behavior engineering model builds off Gilbert’s original behavior engineering model and Chevalier’s updated model and integrates user experience qualities. While the user experience typically refers to technology, its qualities are relevant to all facets of remote work. By analyzing each of the six influence frames, we can get better insight into root causes and their relationships. This improved understanding will help us prioritize and design better solutions to close a given performance gap.\",\"PeriodicalId\":133073,\"journal\":{\"name\":\"Performance Improvement Journal\",\"volume\":\"94 1\",\"pages\":\"\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2023-12-11\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Performance Improvement Journal\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.56811/pfi-23-0002\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Performance Improvement Journal","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.56811/pfi-23-0002","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
THE VIRTUAL BEHAVIOR ENGINEERING MODEL: 6 BEHAVIOR INFLUENCE FRAMES FOR A REMOTE WORKFORCE
The virtual behavior engineering model builds off Gilbert’s original behavior engineering model and Chevalier’s updated model and integrates user experience qualities. While the user experience typically refers to technology, its qualities are relevant to all facets of remote work. By analyzing each of the six influence frames, we can get better insight into root causes and their relationships. This improved understanding will help us prioritize and design better solutions to close a given performance gap.