团队游戏竞赛(TGT)模式和动机对理解潘查希拉哲学的影响

Hadi Suryanto, Abd Ghofur, Akhmad Qomaru Zaman
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引用次数: 0

摘要

采用非等效小组前测后测研究设计,研究了团队游戏竞赛学习模式和动机对公民学学习项目中潘卡西拉意识形态理解的影响。PPKN研究项目共30人,是本次研究的对象。调查问卷和测试用于收集有关研究结果的信息。研究调查采用独立样本t检验技术,显著性水平为0.05。研究结果显示,总数为5.509。这里,t值超过了2.048 t表值。这些研究结果表明,TGT类型的合作学习模式对学生的学习动机有影响。根据“等方差假设”的独立样本检验,Sig是已知的。(2-tailed)的0.000 < 0.05作为独立样本t检验的决策依据。因此,使用传统学习模式(对照班)教学的学生与使用TGT学习模式教学的学生在学习成果上存在相对显著的差异。潘卡西拉意识形态的不同之处在于,他将团队比赛学习模式应用于标准学习模式。第二,团队游戏锦标赛学习方式可以通过积极参与来增加学习动机。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
The Effect of the Teams Games Tournament (TGT) Model and Motivation on Understanding Pancasila Philosophy
The effect of the Teams Games Tournament learning model and motivation on understanding the ideology of Pancasila in the Civics Study Program was studied using a non-equivalent group pretest-posttest research design. The PPKN study program, totalling 30 people, was the subject of this research. Questionnaires and tests are used to gather information about research findings. The research investigation was carried out using the independent sample t-test technique, with a significance level 0.05. The study's findings show that the total count is 5.509. Here, the t value exceeds the 2.048 t table value. These findings suggest that cooperative learning models of the TGT kind effect student learning motivation. Based on the Independent Samples Test on "Assumption of Equal variances," the Sig is known. (2-tailed) of 0.000 < 0.05 to be the basis for decision-making in the Independent Sample T-Test. As a result, there is a relatively significant difference in learning outcomes between students taught using the conventional learning model (control class) and students taught using the TGT learning model. The Pancasila ideology is different in applying the Teams Games Tournament learning model to the standard learning model. Second, the Teams Games Tournament learning style can increase learning motivation because of active participation.
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