声音演奏:在文化和歌曲创作的b面

Emery Petchauer, Tia Harvey, Rolando Ybarra
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引用次数: 0

摘要

目的:本文旨在探讨声音演奏在音乐、文化和歌曲创作方面的社会变革社区倡议。作者在音流的概念下,运用时间、空间和叙事的概念,来理解年轻人在数字节拍技术上的声音和听觉游戏。在这样做的过程中,作者打破了对书面和口头文字的迷恋,并解决了声音、听觉和黑特罗尼卡的创造性技术,这些技术经常出现,但在文学和歌曲创作学术中却被淡化了。设计/方法/方法作者的团队由三位以社区为基础的教学艺术家组成,他们围绕自己的青年实践进行了这次调查。作者通过定性、参与性和社区参与的研究方法进行了这项调查。因此,作者共同开发并实施了研究问题和意义制定协议,以平衡我们之间的解释和认识论的力量。研究结果表明,年轻的音乐家马利克在学习拍子的过程中,与其他为歌曲填词的同龄人相处时,快乐、欢笑和玩耍是如何跨越不同的时间概念的。具体来说,作者揭示了Malik是如何利用移动声音制作技术跨越线性和非线性时间的,这是声音空间和声音艺术的特征,而不是音乐和歌词写作。在这样做的过程中,他的声音播放的循环和持续时间有时不受叙事结构的约束,这些叙事结构通常是编码素养和歌曲创作主动性。原创性/价值作者的调查探讨了读写能力和歌曲创作的主动性,即口头、书面和表演的语言胜过声音。作者问,如果我们把这些空间中的年轻人不仅视为表演者,而且视为在机器中摆弄时间的程序员,那么将会开启什么样的参与结构、合作、本体论和青年认识论。此外,作者还提出了这样的问题:当声音空间(而非音乐)的持续时间、循环和嗡嗡声成为叙事和线性的结构代码时,文化和歌曲创作空间会是什么样子。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Sonic play: on the B-side of literacy and songwriting

Purpose

This paper aims to explore sonic play in close proximity to a music, literacy and songwriting for social change community-based initiative. The authors leverage ideas about time, space and narrative under the concept of sonic flux to understand youth’s sonic and aural play on digital beatmaking technologies. In doing so, the authors break from a fixation on the written and spoken word and address sound, aurality and Blacktronika creative technologies that are often present but muted in literacies and songwriting scholarship.

Design/methodology/approach

The authors’ team consisted of three community-based teaching artists who situated this inquiry around their own practice with youth. The authors conducted this inquiry through a qualitative, participatory and community-engaged research approach. As such, the authors codeveloped and carried out research questions and sense-making protocols that balance the power of interpretation and epistemologies among us.

Findings

The findings address how the joy, laughter and play of one young musician, Malik, moved across different conceptions of time while learning to make beats in proximity to peers writing lyrics for songs. Specifically, the authors unpack how Malik’s play with mobile sound-making technologies moved across linear and nonlinear time that characterize sonic space and sound art, not music and lyric writing. In doing so, the loops and durations of his sonic play were sometimes unbound by narrative structures that often code literacy and songwriting initiatives.

Originality/value

The authors’ inquiry speaks into literacy and songwriting initiatives that privilege spoken, written and performed word over sound. The authors ask what kind of participating structures, collaborations, ontologies and youth epistemologies open up if we think of youth in these spaces not only as performers but as programmers tinkering with time in the machine. In addition, the authors ask what literacy and songwriting spaces might look like when the duration, loops and drones of sonic space and not music are the structuring codes over narratives and linearity.

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