在线社交网络中的语境极性与影响挖掘

Q1 Mathematics
Alzahrani, Hassan, Acharya, Subrata, Duverger, Philippe, Nguyen, Nam P.
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引用次数: 0

摘要

众包是一种新兴的协作工具和创新平台。最近,众包平台已经成为企业产生新想法的重要工具,尤其是像戴尔、微软和星巴克这样的大公司。众包为企业提供了多种优势,特别是快速解决方案、节省成本和各种新奇的想法,这些都代表了群体内在的多样性。关于众包的文献仅限于实证证据,证明了众包作为一种创新策略对企业的优势。本研究对星巴克的众包平台Ideas Starbucks进行了研究,目的有三个:第一,通过众包参与者在平台上产生想法来确定众包参与者对公司的看法。第二个目标是将用户映射到一个社区结构中,以识别那些更有可能产生想法的人;最有前途的用户被分组到更有可能产生最佳想法的社区中。三是研究用户的想法情绪得分与众包用户讨论频率之间的关系。结果表明,情绪和情绪得分可以用来可视化随着时间的社会互动叙述。他们还认为,快速贪婪算法是最适合社区结构的一种算法,其令人愉快的想法的模块化为0.53,并且使用情感得分作为边缘权重的8个重要社区。对于不同意的想法,模块化为0.47,有8个显著社区没有边权。情感得分与用户之间的对话次数之间也存在统计学上显著的二次关系。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Contextual polarity and influence mining in online social networks
Crowdsourcing is an emerging tool for collaboration and innovation platforms. Recently, crowdsourcing platforms have become a vital tool for firms to generate new ideas, especially large firms such as Dell, Microsoft, and Starbucks, Crowdsourcing provides firms with multiple advantages, notably, rapid solutions, cost savings, and a variety of novel ideas that represent the diversity inherent within a crowd. The literature on crowdsourcing is limited to empirical evidence of the advantage of crowdsourcing for businesses as an innovation strategy. In this study, Starbucks’ crowdsourcing platform, Ideas Starbucks, is examined, with three objectives: first, to determine crowdsourcing participants’ perception of the company by crowdsourcing participants when generating ideas on the platform. The second objective is to map users into a community structure to identify those more likely to produce ideas; the most promising users are grouped into the communities more likely to generate the best ideas. The third is to study the relationship between the users’ ideas’ sentiment scores and the frequency of discussions among crowdsourcing users. The results indicate that sentiment and emotion scores can be used to visualize the social interaction narrative over time. They also suggest that the fast greedy algorithm is the one best suited for community structure with a modularity on agreeable ideas of 0.53 and 8 significant communities using sentiment scores as edge weights. For disagreeable ideas, the modularity is 0.47 with 8 significant communities without edge weights. There is also a statistically significant quadratic relationship between the sentiments scores and the number of conversations between users.
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来源期刊
Computational Social Networks
Computational Social Networks Mathematics-Modeling and Simulation
自引率
0.00%
发文量
0
审稿时长
13 weeks
期刊介绍: Computational Social Networks showcases refereed papers dealing with all mathematical, computational and applied aspects of social computing. The objective of this journal is to advance and promote the theoretical foundation, mathematical aspects, and applications of social computing. Submissions are welcome which focus on common principles, algorithms and tools that govern network structures/topologies, network functionalities, security and privacy, network behaviors, information diffusions and influence, social recommendation systems which are applicable to all types of social networks and social media. Topics include (but are not limited to) the following: -Social network design and architecture -Mathematical modeling and analysis -Real-world complex networks -Information retrieval in social contexts, political analysts -Network structure analysis -Network dynamics optimization -Complex network robustness and vulnerability -Information diffusion models and analysis -Security and privacy -Searching in complex networks -Efficient algorithms -Network behaviors -Trust and reputation -Social Influence -Social Recommendation -Social media analysis -Big data analysis on online social networks This journal publishes rigorously refereed papers dealing with all mathematical, computational and applied aspects of social computing. The journal also includes reviews of appropriate books as special issues on hot topics.
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