控制加权投票游戏通过删除或添加玩家,或不改变配额

IF 1.2 4区 计算机科学 Q4 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE
Joanna Kaczmarek, Jörg Rothe
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引用次数: 0

摘要

加权投票游戏是一类被充分研究的简洁简单游戏,可用于模拟集体决策,例如议会等立法机构和股东投票。权力指数[1,2,3,4]用于衡量加权投票博弈中参与者的影响力。在这样的博弈中,已经研究了如何改变杰出玩家的权力,例如,通过合并或分裂玩家(后者又称假名操纵)[5,6],通过改变配额[7],或通过增加或删除玩家进行结构性控制[8]。我们通过解决Rey和Rothe[8]提出的一些开放性问题,继续进行结构控制方面的工作。此外,我们还将他们的模型修改为一个更现实的设置,即在玩家的增加或删除过程中间接改变配额(与Zuckerman等人[7]直接操纵配额而不改变玩家集合的情况不同),我们从计算复杂性方面研究了相应的问题。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Controlling weighted voting games by deleting or adding players with or without changing the quota

Weighted voting games are a well-studied class of succinct simple games that can be used to model collective decision-making in, e.g., legislative bodies such as parliaments and shareholder voting. Power indices [1,2,3,4] are used to measure the influence of players in weighted voting games. In such games, it has been studied how a distinguished player’s power can be changed, e.g., by merging or splitting players (the latter is a.k.a. false-name manipulation) [5, 6], by changing the quota [7], or via structural control by adding or deleting players [8]. We continue the work on the structural control initiated by Rey and Rothe [8] by solving some of their open problems. In addition, we also modify their model to a more realistic setting in which the quota is indirectly changed during the addition or deletion of players (in a different sense than that of Zuckerman et al. [7] who manipulate the quota directly without changing the set of players), and we study the corresponding problems in terms of their computational complexity.

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来源期刊
Annals of Mathematics and Artificial Intelligence
Annals of Mathematics and Artificial Intelligence 工程技术-计算机:人工智能
CiteScore
3.00
自引率
8.30%
发文量
37
审稿时长
>12 weeks
期刊介绍: Annals of Mathematics and Artificial Intelligence presents a range of topics of concern to scholars applying quantitative, combinatorial, logical, algebraic and algorithmic methods to diverse areas of Artificial Intelligence, from decision support, automated deduction, and reasoning, to knowledge-based systems, machine learning, computer vision, robotics and planning. The journal features collections of papers appearing either in volumes (400 pages) or in separate issues (100-300 pages), which focus on one topic and have one or more guest editors. Annals of Mathematics and Artificial Intelligence hopes to influence the spawning of new areas of applied mathematics and strengthen the scientific underpinnings of Artificial Intelligence.
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