在尺度最优映射的探索中

IF 7.8 1区 计算机科学 Q1 COMPUTER SCIENCE, SOFTWARE ENGINEERING
Vladimir Garanzha, Igor Kaporin, Liudmila Kudryavtseva, Francois Protais, Dmitry Sokolov
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引用次数: 0

摘要

最优映射是计算数学中存在时间最长的问题之一。通过测量地图下的相对曲线长度误差来评价地图的质量是很自然的。这种误差的最大值称为准等距常数,其最小化是一个非平凡的最大范数优化问题。提出了一种基于物理的准等距强化(QIS)算法,用于超弹性变形的最大范数最小化。QIS在地面真值测试(单位半球平坦化)的整个域上完美地均匀分布失真,并且,当它不可能时,倾向于创建所有单元具有相同失真的区域。这些区域对应于弹性材料的碎片,在加强下变得刚性,达到变形极限。因此,由QIS构建的映射与de Boor均分原理有关,该原理要求在每个网格单元上某个误差指示函数的积分相同。在最小化工具箱的某些假设下,我们证明了我们的方法可以在有限的步骤中构建其最大失真任意接近(未知)最小值的变形。我们进行了广泛的测试:在超过10,000个域上,QIS可靠地优于竞争方法。总之,我们可靠地建立2D和3D网格变形与最小的已知失真估计非常僵硬的问题。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
In the Quest for Scale-Optimal Mappings

Optimal mapping is one of the longest-standing problems in computational mathematics. It is natural to measure the relative curve length error under map to assess its quality. The maximum of such error is called the quasi-isometry constant, and its minimization is a nontrivial max-norm optimization problem. We present a physics-based quasi-isometric stiffening (QIS) algorithm for the max-norm minimization of hyperelastic distortion.

QIS perfectly equidistributes distortion over the entire domain for the ground truth test (unit hemisphere flattening) and, when it is not possible, tends to create zones where all cells have the same distortion. Such zones correspond to fragments of elastic material that became rigid under stiffening, reaching the deformation limit. As such, maps built by QIS are related to the de Boor equidistribution principle, which asks for an integral of a certain error indicator function to be the same over each mesh cell.

Under certain assumptions on the minimization toolbox, we prove that our method can build, in a finite number of steps, a deformation whose maximum distortion is arbitrarily close to the (unknown) minimum. We performed extensive testing: on more than 10,000 domains QIS was reliably better than the competing methods. In summary, we reliably build 2D and 3D mesh deformations with the smallest known distortion estimates for very stiff problems.

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来源期刊
ACM Transactions on Graphics
ACM Transactions on Graphics 工程技术-计算机:软件工程
CiteScore
14.30
自引率
25.80%
发文量
193
审稿时长
12 months
期刊介绍: ACM Transactions on Graphics (TOG) is a peer-reviewed scientific journal that aims to disseminate the latest findings of note in the field of computer graphics. It has been published since 1982 by the Association for Computing Machinery. Starting in 2003, all papers accepted for presentation at the annual SIGGRAPH conference are printed in a special summer issue of the journal.
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