开源计算机系统计划:动机、本质、挑战和方法

Jianfeng Zhan
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引用次数: 0

摘要

国际社会面临许多紧迫和不确定的挑战,如流行病和全球气候变化。信息技术(IT)基础设施已成为解决这些挑战的推动者。不幸的是,信息技术脱钩分散了国际社会的注意力,削弱了国际社会应对这些挑战的能力。本文发起了一个开源计算机系统(OSCS)计划来处理IT解耦的挑战。OSCS运动是开源软件与开源硬件的融合。它的本质是利用一类代表性工作负载的固有特征,并提出创新的抽象和方法,共同探索高端计算机系统的软件和硬件设计空间,实现峰值性能、安全性和其他基本维度。我讨论了它的四个挑战,包括系统复杂性、通用系统和理想系统之间的权衡、在不同条件下保证计算结果的质量和性能,例如,最佳情况、最坏情况或平均情况,以及平衡法律、专利和许可问题。受到用较小的函数构建大型系统的哲学的启发,我提出了函数抽象和方法来解决第一个挑战。函数抽象是一种定义良好、可发展、可重用、可独立部署和可测试的功能,具有适度的复杂性。每个函数通过标准总线接口或互连与其他函数互操作。四个小函数构建块:芯片层、硬件层、环境管理层和服务层的chiplet、HWlet、envlet和servlet构成了四层小函数体系结构。讨论了小函数抽象和体系结构的优点。该项目的网站可从https://www.opensourcecomputer.org或https://www.computercouncil.org公开访问。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Open-source computer systems initiative: The motivation, essence, challenges, and methodology

The global community faces many pressing and uncertain challenges like pandemics and global climate change. Information technology (IT) infrastructure has become the enabler to addressing those challenges. Unfortunately, IT decoupling has distracted and weakened the international community’s ability to handle those challenges.

This article initiates an open-source computer system (OSCS) initiative to tackle the challenges of IT decoupling. The OSCS movement is where open-source software converges with open-source hardware. Its essential is to utilize the inherent characteristics of a class of representative workloads and propose innovative abstraction and methodology to co-explore the software and hardware design spaces of high-end computer systems, attaining peak performance, security, and other fundamental dimensions. I discuss its four challenges, including the system complexity, the tradeoff between universal and ideal systems, guaranteeing quality of computation results and performance under different conditions, e.g., best-case, worst-case, or average-case, and balancing legal, patent, and license issues.

Inspired by the philosophy of building large systems out of smaller functions, I propose the funclet abstraction and methodology to tackle the first challenge. The funclet abstraction is a well-defined, evolvable, reusable, independently deployable, and testable functionality with modest complexity. Each funclet interoperates with other funclets through standard bus interfaces or interconnections. Four funclet building blocks: chiplet, HWlet, envlet, and servlet at the chip, hardware, environment management, and service layers form the four-layer funclet architecture. The advantages of the funclet abstraction and architecture are discussed. The project’s website is publicly available from https://www.opensourcecomputer.org or https://www.computercouncil.org.

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