形状从纹理使用维格纳分布

Jack Y Jau , Roland T Chin
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引用次数: 0

摘要

本文提出了一种用表面形状描述符估计纹理表面方向的方法。它是基于对图像中纹理的局部光谱信息的分析。局部频谱表示是通过二维维格纳分布计算的,该分布给出了空间频率信息作为位置的函数。纹理密度的变化,或所谓的纹理梯度,是由三维世界的表面透视投影到二维图像平面上引起的,通过测量图像每个位置的高频能量分布,从这种空间频率表示计算出来。然后从纹理梯度估计表面方向。该方法适用于平面的有限情况。进行了仿真并对结果进行了分析,以解决与该方法的估计精度、实现和局限性相关的问题。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Shape from texture using the Wigner distribution

This paper presents a method for estimating the orientation of a textured surface as a descriptor of surface shape. It is based on the analysis of local spectral information of the texture in an image. The local spectrum representation is computed by the two-dimensional Wigner distribution, which gives the spatial-frequency information as a function of location. The change in texture density, or the so-called texture gradient, caused by the perspective projection of a surface in the three-dimensional world onto the two-dimensional image plane, is computed from this space-frequency representation by measuring the high frequency energy distribution at each location of the image. The surface orientation is then estimated from the texture gradient. This method was implemented for the limited case of planar surfaces. Simulations were performed and results were analyzed to address issues related to the method's estimation accuracy, implementation, and limitations.

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