神经科学走向虚拟:如何衡量消费者在扩展现实中的反应

Enrique Bigné
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引用次数: 0

摘要

元现实和扩展现实为研究消费者行为提供了新的途径。消费者神经科学工具被用来理解这些虚拟空间中的相互作用。3S框架(刺激、传感器和信号)为应用这些工具提供了基础。刺激可以用来研究品牌选择,传感器可以捕捉心率和面部表情等生理反应。不同的接口设备,如显示器、智能手机和头戴式显示器,提供不同的沉浸水平和传感器兼容性。增强现实需要最少的额外技术,而虚拟现实允许详细跟踪用户交互。混合现实将两者结合起来。扩展现实在消费者研究中的应用包括预先测试产品和设计,虚拟试穿体验和分析虚拟存在的影响。现有的技术和持续的进步为理解虚拟和增强空间中的消费者行为提供了令人兴奋的机会。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Neuroscience Goes Virtual: How to Measure Consumers‘ Responses in Extended Realities
Abstract The metaverse and extended realities offer new avenues for studying consumer behavior. Consumer neuroscience tools are being utilized to understand interactions in these virtual spaces. The 3S framework (Stimuli, Sensors and Signals) provides a foundation for applying these tools. Stimuli can be manipulated to study brand choices, and sensors capture physiological responses such as heart rate and facial expressions. Different interface devices like monitors, smartphones and head-mounted displays offer varying immersion levels and sensor compatibility. Augmented reality requires minimal additional technology, while virtual reality allows detailed tracking of user interactions. Mixed reality combines both. Applications of extended realities in consumer research include pretesting products and designs, virtual try-on experiences and analyzing the impact of virtual presences. The available technology and ongoing advancements present exciting opportunities for understanding consumer behavior in virtual and augmented spaces.
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