船舶CAD模型与VR网格模型数据转换的B-Rep形状简化

Jaehong Yoo, Jeongsam Yang
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引用次数: 0

摘要

造船商和供应商通过他们的工程活动,为船舶结构产生大量的形状数据。然而,在计算机上可视化船舶的整体形状以进行设计优化或数字评估是一个实际的挑战。此外,在使用不同计算机辅助设计(CAD)系统的合作伙伴之间进行数据交换期间,以及在为数字孪生实现创建轻量级形状内容时,有必要简化边界表示(B-Rep)形状。本文提出了一种船舶CAD模型与虚拟现实(VR)网格模型之间形状转换的形状简化方法。在将船舶CAD模型重构为B-Rep形状的过程中,通过拓扑抽取去除不必要的元素。此外,为重建的B-Rep形状的子基元创建边界框,并通过计算这些框的阈值来确定形状简化的细节级别。具有应用细节级别的子基元可以动态地从组装模型中删除。通过利用这种方法,我们的形状简化系统ShipCADOptimizer允许用户通过其简化功能实时查看模型简化结果。用户可以通过根据预期用途设置适当的权重和阈值来简化模型,同时保留其特征。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
B-Rep Shape Simplification for Data Conversion between Ship CAD Model and VR Mesh Model
Shipbuilders and suppliers, through their engineering activities, generate an extensive array of shape data for ship structures. However, visualizing the entire shape of a ship on a computer for design optimization or digital evaluation poses a practical challenge. Additionally, it becomes necessary to simplify the boundary representation (B-Rep) shape during data exchange between partners using different computer-aided design (CAD) systems and when creating lightweight shape contents for digital twin implementation. In this paper, we propose a shape simplification method for converting shapes between ship CAD model and virtual reality (VR) mesh model. During the process of reconstructing the ship CAD model into a B-Rep shape, topology decimation is performed to remove unnecessary elements. Furthermore, bounding boxes are created for the sub-primitives of the reconstructed B-Rep shape, and the level of detail for shape simplification is determined by calculating threshold values for these boxes. Sub-primitives with the applied level of detail can be dynamically removed from the assembly model. By utilizing this method, our shape simplification system, ShipCADOptimizer, allows users to review model simplification results in real-time through its simplification functionality. Users can simplify the model while preserving its characteristics by setting appropriate weights and thresholds based on the intended use.
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