使用具体的学习媒介来提高二班SDN 187学习者的计算能力

YASIN Pub Date : 2023-10-12 DOI:10.58578/yasin.v3i5.1907
Maihelya Agrini, Firdia Tri Agustin
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引用次数: 0

摘要

学习是学生与教育者的互动,而学习资源中的学习环境、教师、学生和基础设施都是非常重要的因素。在学习中,教师必须营造舒适的学习氛围和创新有趣的学习模式。然而,在数学学习中仍然存在许多问题,这当然使学生的学习兴趣低下。本研究旨在探讨SDN 187 Teratai二班学生的计算能力。本研究使用的方法是课堂行动研究(PTK)设计的定量方法。研究对象为SDN 187 Teratai二班学生,共13名学生,男5名,女8名。同时,二班只有1名教师。研究中的数据收集使用测试和非测试仪器。非测试包括观察、记录和采访SDN 187 Teratai II班的教师。对得到的数据进行数据约简、数据描述和数据验证三个阶段的分析。研究结果表明,学生的数学学习成果提高了25%,即从60%提高到85%。这表明使用具体对象媒介可以改善SD n187 /I Teratai II班学生在娱乐主题上的学习成果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Penggunaan Media Pembelajaran dengan Benda Konkret untuk Meningkatkan Kemampuan Berhitung pada Peserta Didik Kelas II SDN 187
Learning is the interaction of students with educators, and learning resources in the learning environment, teachers, students and infrastructure are very important factors. In learning, teachers must create a comfortable learning atmosphere and innovative and fun learning models. However, there are still many problems in learning Mathematics which of course makes students' interest in learning low. This research aims to explore the numeracy skills of Class II students at SDN 187 Teratai. The approach used in this research is a quantitative approach with a Classroom Action Research (PTK) design. The research subjects were class II students at SDN 187 Teratai, totaling 13 students with 5 male students and 8 female students. Meanwhile, there is only 1 class II teacher. Data collection in research uses test and non-test instruments. The non-test consists of observation, documentation and interviews with teachers who teach in class II at SDN 187 Teratai. The data obtained was then analyzed using the stages of data reduction, data description and data verification. The research results showed that students' mathematics learning outcomes had increased by 25%, namely from 60% to 85%. This shows that using concrete object media can improve learning outcomes on entertainment themes for class II students at SD N 187/I Teratai.
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