UbiSurface:一种机器人触摸表面,用于支持房间级VR中的空中平面交互

Q1 Social Sciences
Ryota Gomi, Kazuki Takashima, Yuki Onishi, Kazuyuki Fujita, Yoshifumi Kitamura
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引用次数: 0

摘要

房间规模的VR被认为是物理办公空间的替代品。对于办公活动,用户经常需要平面输入方法,如打字或手写,以快速记录对虚拟内容的注释。然而,目前现成的VR头戴设备依赖于空中交互,这可能会导致手臂疲劳并降低输入精度。为了解决这个问题,我们提出了UbiSurface,这是一种机器人触摸表面,可以自动重新定位自己,以物理方式向用户呈现虚拟平面输入表面(VR白板,VR画布等),并允许他们在虚拟房间中走动时实现准确和无疲劳的输入。我们设计并实现了一个ubissurface原型,它可以动态改变画布大小的触摸表面的位置、高度、俯仰角和偏角,以适应虚拟房间周围不同位置和角度的虚拟表面。然后,我们进行研究以验证其技术性能,并检查ubissurface如何促进用户的主要空中平面交互,例如在房间规模的VR设置中绘画和写作。我们的研究结果表明,该系统减少了手臂疲劳,提高了输入精度,特别是对于书写任务。然后,我们讨论了机器人触摸设备在未来房间级VR设置中的潜在好处和挑战。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
UbiSurface: A Robotic Touch Surface for Supporting Mid-air Planar Interactions in Room-Scale VR
Room-scale VR has been considered an alternative to physical office workspaces. For office activities, users frequently require planar input methods, such as typing or handwriting, to quickly record annotations to virtual content. However, current off-the-shelf VR HMD setups rely on mid-air interactions, which can cause arm fatigue and decrease input accuracy. To address this issue, we propose UbiSurface, a robotic touch surface that can automatically reposition itself to physically present a virtual planar input surface (VR whiteboard, VR canvas, etc.) to users and to permit them to achieve accurate and fatigue-less input while walking around a virtual room. We design and implement a prototype of UbiSurface that can dynamically change a canvas-sized touch surface's position, height, and pitch and yaw angles to adapt to virtual surfaces spatially arranged at various locations and angles around a virtual room. We then conduct studies to validate its technical performance and examine how UbiSurface facilitates the user's primary mid-air planar interactions, such as painting and writing in a room-scale VR setup. Our results indicate that this system reduces arm fatigue and increases input accuracy, especially for writing tasks. We then discuss the potential benefits and challenges of robotic touch devices for future room-scale VR setups.
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来源期刊
Proceedings of the ACM on Human-Computer Interaction
Proceedings of the ACM on Human-Computer Interaction Social Sciences-Social Sciences (miscellaneous)
CiteScore
5.90
自引率
0.00%
发文量
257
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