基于人工智能的虚拟现实技术对印度运动员体育比赛焦虑的影响

Divij Gugnani
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引用次数: 0

摘要

本研究旨在探讨人工智能虚拟现实技术对罗塔克地区男子板球运动员体育竞赛焦虑的影响。采用简单随机抽样的方法,选取20名男子板球运动员,其中对照组10人进行常规日常训练,试验组10人使用人工智能虚拟现实技术进行常规日常训练。本研究采用体育竞赛焦虑测试作为标准问卷。检验前与检验后比较采用依存t检验,显著性水平0.05。研究结果表明,在正常训练的情况下,不使用人工智能虚拟现实技术,而在正常训练的情况下,使用人工智能虚拟现实技术,则存在显著差异。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Effect of virtual reality technology based on artificial intelligence on sports competition anxiety of Indian players
The study was conducted to investigate the Effect of Artificial Intelligence Virtual Reality Technology on Sports Competition Anxiety among male cricketers of Rohtak region. 20 male cricketers were selected by simple random sampling technique out of which 10 is in control group who do only Normal daily routine training and 10 in experimental group who do Normal daily routine training with Artificial Intelligence Virtual reality technology. Sports competition Anxiety Test was administered as standard questionnaire for the study. Dependent t test was used with level of significance 0.05 to compare pre-test and post-test. The findings of the study reveals that there is no significant difference when we don’t use Artificial Intelligence Virtual reality technology with normal training whereas there is a significant difference when we use Artificial Intelligence Virtual reality technology with normal training.
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