超媒体支持的认知建模策略在二年级学生足球技能学习中的作用

Wissam Fadhil Waal, Nizar Souissi
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引用次数: 0

摘要

有许多不同的教育策略,其中一种当代策略是认知建模策略,这是一种向学习者传授知识的教学策略。由于学生的授权水平由低到高的逐步使用,使用了一种将教育技术与学习和教学相结合的新模式。这是因为没有什么比教育技术更好的了,它包含了各种方法来吸引学习者的注意力,而他们正在学习体育技能和活动。最近一项关于体育教学方法的研究发现,足球教学跟不上教育领域的现代化和发展,因此引入了现代化的教学方法。超媒体是一种教育软件环境,有助于以非线性方式连接信息元素。为了解决这个问题,研究的目的是根据超媒体支持的认知建模策略设计和应用教育单元,并确定其对使用实验方法学习足球中某些技能的影响,研究样本以系统随机的方式确定,因为它由二年级平均学生组成,并且实验设计被采用为两组是相互关联的。并通过实地调研确定足球技能,利用超媒体支持的认知模型对实验组和对照组实施课程,利用前人的研究成果编制教育课程,并使用SPSS(统计软件)。我们建议在体育课中重视认知建模策略作为一种教育策略,强调超媒体项目在促进运动技能学习过程中的优势,特别是在学习的早期阶段,强调提供适当的材料。鼓励学生通过媒体学习一些足球技巧,以适合自己经验和技能的方式为创造和创新做出贡献。在体育教育中进行额外的研究,以确定认知建模方法对在该领域创建实验变量的影响。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
The effect of cognitive modelling strategy supported by hypermedia in learning some soccer skills for second grade students
There are many different educational techniques, and one of these contemporary tactics is the cognitive modelling strategy, which is an instructional strategy to impart knowledge to learners. As a result of the levels of student empowerment when used gradually from the lower level to the higher level, a new model was used that integrates educational technology with learning and teaching. This is because there is nothing better than educational technology that contains various means to attract the learner's attention while they are learning sports skills and activities. A recent study in methods of teaching physical education found that teaching football does not keep up with modernity and development in the field of education, so modern methods have been introduced. Hypermedia is an educational software environment that helps to link information elements in a non-linear way. To address the problem and the aim of the research is to design and apply educational units according to the strategy of cognitive modelling supported by hypermedia and to identify its impact on learning some skills in football where the experimental approach was used, and the research sample was determined in a systematic random way as it consisted of students of the second year average, and the experimental design was adopted for two groups are interrelated, and field research was conducted to determine football skills, and the curriculum was implemented for the experimental and control groups using cognitive modelling supported by hypermedia, and previous studies were used to prepare the educational curriculum, and the statistical (SPSS) was used. We advise paying attention to the strategy of cognitive modelling as an educational strategy in physical education lessons and emphasizing the benefit from the advantages of hyper-media programs in facilitating the process of learning motor skills, especially in the early stages of learning, emphasizing the provision of appropriate materials. Students are encouraged to contribute to creativity and innovation in a way that suits their experiences and skills by using media to learn some football skills. Conducting additional study in physical education to determine the effects of the cognitive modelling approach on creating experimental variables in the field.
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