Éric Piette, Dennis J.N.J. Soemers, Matthew Stephenson, Cameron Browne
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引用次数: 0
摘要
Ludii人工智能竞赛包括一般的游戏活动,重点是开发可以玩各种棋盘游戏的智能体。在2022年的版本中,提出了三个竞赛项目:Kilothon, General Game Playing和Learning。所有曲目都使用了Ludii通用游戏系统来提供必要的游戏和API。本文报道了2022年卢迪市人工智能竞赛的动机、背景和结果。
The Ludii AI Competition involves general game playing events focused on developing agents that can play a wide variety of board games. In the 2022 edition, three competition tracks were proposed: Kilothon, General Game Playing, and Learning. All tracks used the Ludii general game system to provide the necessary games and API. This paper reports the motivation, context, and results of the 2022 Ludii AI Competition.
期刊介绍:
The ICGA Journal provides an international forum for computer games researchers presenting new results on ongoing work. The editors invite contributors to submit papers on all aspects of research related to computers and games. Relevant topics include, but are not limited to:
(1) the current state of game-playing programs for classic and modern board and card games
(2) the current state of virtual, casual and video games
(3) new theoretical developments in game-related research, and
(4) general scientific contributions produced by the study of games.
Also welcome is research on topics such as:
(5) social aspects of computer games
(6) cognitive research of how humans play games
(7) capture and analysis of game data, and
(8) issues related to networked games are invited to submit their contributions.