电子游戏的媒介语言:网络文本的形成和符号学的历史

IF 0.1 4区 历史学 Q4 Arts and Humanities
Dmitriy Belyaev
{"title":"电子游戏的媒介语言:网络文本的形成和符号学的历史","authors":"Dmitriy Belyaev","doi":"10.31166/voprosyistorii202309statyi07","DOIUrl":null,"url":null,"abstract":"The article analyzes the linguistic structures of video games, their formation in a historical perspective and explication of the current semiosphere of video game cybertexts. The history of the formation of the graphic code system of video games is reconstructed. The significance of the technical factor (computing capabilities of hardware game devices) in shaping the diversity of the spectrum of video game icons is highlighted. Parallels in the visual semiotics and aesthetics of cinematic animation and video games are noted. Particular attention is paid to the analysis of the procedural cluster of video game semiotics.","PeriodicalId":46064,"journal":{"name":"VOPROSY ISTORII","volume":null,"pages":null},"PeriodicalIF":0.1000,"publicationDate":"2023-09-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"The media language of video games: the history of the formation and semiotics of cybertexts\",\"authors\":\"Dmitriy Belyaev\",\"doi\":\"10.31166/voprosyistorii202309statyi07\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The article analyzes the linguistic structures of video games, their formation in a historical perspective and explication of the current semiosphere of video game cybertexts. The history of the formation of the graphic code system of video games is reconstructed. The significance of the technical factor (computing capabilities of hardware game devices) in shaping the diversity of the spectrum of video game icons is highlighted. Parallels in the visual semiotics and aesthetics of cinematic animation and video games are noted. Particular attention is paid to the analysis of the procedural cluster of video game semiotics.\",\"PeriodicalId\":46064,\"journal\":{\"name\":\"VOPROSY ISTORII\",\"volume\":null,\"pages\":null},\"PeriodicalIF\":0.1000,\"publicationDate\":\"2023-09-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"VOPROSY ISTORII\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.31166/voprosyistorii202309statyi07\",\"RegionNum\":4,\"RegionCategory\":\"历史学\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q4\",\"JCRName\":\"Arts and Humanities\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"VOPROSY ISTORII","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.31166/voprosyistorii202309statyi07","RegionNum":4,"RegionCategory":"历史学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q4","JCRName":"Arts and Humanities","Score":null,"Total":0}
引用次数: 0

摘要

本文从历史的角度分析了电子游戏的语言结构及其形成,并对当前电子游戏网络文本的符号圈进行了阐释。重构了电子游戏图形编码系统的形成历史。本文强调了技术因素(游戏邦注:即硬件游戏设备的计算能力)在塑造电子游戏图标多样性方面的重要性。在视觉符号学和美学的电影动画和视频游戏注意到的相似之处。重点分析了电子游戏符号学的程序聚类。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
The media language of video games: the history of the formation and semiotics of cybertexts
The article analyzes the linguistic structures of video games, their formation in a historical perspective and explication of the current semiosphere of video game cybertexts. The history of the formation of the graphic code system of video games is reconstructed. The significance of the technical factor (computing capabilities of hardware game devices) in shaping the diversity of the spectrum of video game icons is highlighted. Parallels in the visual semiotics and aesthetics of cinematic animation and video games are noted. Particular attention is paid to the analysis of the procedural cluster of video game semiotics.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
VOPROSY ISTORII
VOPROSY ISTORII HISTORY-
自引率
0.00%
发文量
91
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信