中等教育中从入门编程到专业编程的过渡:比较学习者的计算思维技能、行为和态度

IF 4 2区 教育学 Q1 EDUCATION & EDUCATIONAL RESEARCH
Dan Sun, Chengcong Zhu, Fan Xu, Yan Li, Fan Ouyang, Miaoting Chen
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引用次数: 0

摘要

尽管先前的研究已经对基于块和基于文本的编程模式的影响提供了一些见解,但缺乏对从不同的入门编程模式到专业编程学习的过渡过程的详细、多维分析。本研究采用准实验设计来解决这一差距,涉及两组64名中学生。在开始的五个星期里,第一组使用介绍性的基于块的编程环境,而第二组使用介绍性的基于文本的编程环境。然后,在接下来的八周内,两组都过渡到专业的基于文本的编程。结果表明,从入门型文本编程过渡到专业型文本编程的参与者(1)在计算思维技能上显著优于其他参与者;(2)有更多的代码编写和调试行为,更少的无关行为;(3)有更多的与教练的互动。在享受、自信和对编程的兴趣方面,两组之间没有明显的差异。根据这些发现,本研究提出了教学意义,可以促进在STEM教育的更广泛背景下采用编程模式。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Transitioning From Introductory to Professional Programming in Secondary Education: Comparing Learners’ Computational Thinking Skills, Behaviors, and Attitudes
Although previous research has provided some insights into the effects of block-based and text-based programming modalities, there is a dearth of a detailed, multi-dimensional analysis of the transition process from different introductory programming modalities to professional programming learning. This study employed a quasi-experimental design to address this gap, involving 64 secondary school students in two groups. For the beginning five weeks, the first group used an introductory block-based programming environment, while the second group used an introductory text-based programming environment. Then, both groups transitioned to professional text-based programming for the subsequent eight weeks. The results showed that participants who transitioned from introductory text-based programming to professional text-based programming (1) significantly outperformed in computational thinking skills; (2) had more code-writing and debugging behaviors and fewer irrelevant behaviors, and (3) had more interactions with the instructor. No significant differences were observed between the two groups regarding enjoyment, confidence, and interest in programming. Drawing on these findings, this study proposes pedagogical implications that could facilitate the adoption of programming modalities within the broader context of STEM education.
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来源期刊
Journal of Educational Computing Research
Journal of Educational Computing Research EDUCATION & EDUCATIONAL RESEARCH-
CiteScore
11.90
自引率
6.20%
发文量
69
期刊介绍: The goal of this Journal is to provide an international scholarly publication forum for peer-reviewed interdisciplinary research into the applications, effects, and implications of computer-based education. The Journal features articles useful for practitioners and theorists alike. The terms "education" and "computing" are viewed broadly. “Education” refers to the use of computer-based technologies at all levels of the formal education system, business and industry, home-schooling, lifelong learning, and unintentional learning environments. “Computing” refers to all forms of computer applications and innovations - both hardware and software. For example, this could range from mobile and ubiquitous computing to immersive 3D simulations and games to computing-enhanced virtual learning environments.
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