虚拟现实(VR)旅游体验对游客参观意愿的影响

IF 2.4 Q3 COMPUTER SCIENCE, INFORMATION SYSTEMS
Chourouk Ouerghemmi, Myriam Ertz, Néji Bouslama, Urvashi Tandon
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引用次数: 1

摘要

本研究以媒体丰富度理论为基础,探讨虚拟现实(VR)等富媒体对特定目的地旅游意向的影响。具体而言,本研究采用混合方法,使用溯因理论来探索和确认虚拟现实访问体验的维度,特别是与远程呈现相关的维度,远程呈现是虚拟现实旅游的一个关键概念。此外,本研究旨在阐明网真如何影响心理意象、对旅游目的地的态度和实际旅游意向。为了做到这一点,在2022年2月至6月期间,从34个半结构化访谈中收集了定性数据,受访者观看了目的地的VR视频。第二项研究在2022年6月至8月期间通过VR视频观看后,通过面对面的问卷调查收集了400名参与者的定量数据。研究结果表明,远程呈现包括三个维度:虚拟环境的真实感、沉浸感和虚拟环境中的存在感。而网真又直接或间接地影响实际的旅游意向,而心理意象和对旅游目的地的态度在其中起到部分中介作用。本研究提供了方法、理论和旅游管理方面的启示,以增强我们对远程呈现的各个方面、其测量方法以及VR影响真实访问意图的过程的理解。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
The Impact of Virtual Reality (VR) Tour Experience on Tourists’ Intention to Visit
Drawing on media richness theory, this study investigates the effect of rich media, such as virtual reality (VR), on visit intentions for a specific destination. Specifically, this research employs a mixed-method approach, using abductive theorization to explore and confirm the dimensions of the VR visit experience, notably those related to telepresence, a key concept in tourism through VR. Furthermore, the study aims to elucidate how telepresence influences mental imagery, attitudes towards tourist destinations, and actual visit intentions. To do this, qualitative data were gathered between February and June 2022 from 34 semi-structured interviews with respondents who viewed a VR video of the destination. A second study collected quantitative data from 400 participants through face-to-face questionnaires after a VR video view between June and August 2022. The findings reveal that telepresence comprises three dimensions: realism of the virtual environment, immersion, and the sense of presence in the virtual environment. Telepresence, in turn, both directly and indirectly affects actual visit intentions, with mental imagery and attitude toward tourist destinations partially mediating those relationships. This study provides methodological, theoretical, and tourism management implications to enhance our comprehension of telepresence’s facets, its measurement, and the process by which VR influences real visit intentions.
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来源期刊
Information (Switzerland)
Information (Switzerland) Computer Science-Information Systems
CiteScore
6.90
自引率
0.00%
发文量
515
审稿时长
11 weeks
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