企业培训中远程学习的游戏化:文献分析

Patrycja MIZERA-PĘCZEK, Paweł ŁUCZAK
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引用次数: 0

摘要

本文致力于在远程学习培训中使用游戏化机制。主要目的是回答两个研究问题:(QR1)游戏化的当代面貌是什么?(QR2)当人们在线参加培训时,在培训中使用游戏化的优点和缺点是什么?在回答研究问题的同时,进行了叙述和系统的文献综述。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Gamification in Distance Learning in Corporate Training: A Literature Analysis
The article is devoted to the use of gamification mechanisms in distance learning training. The main aim is to answer two research questions: (QR1) What is the contemporary face of gamification? (QR2) What are the strengths and weaknesses of using gamification in training while people take part in online in the training? While answering the research questions, both a narrative and a systematic literature review were carried out.
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