将强化AI整合到教育游戏设计中

Ashish Amresh
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引用次数: 0

摘要

基于强化的文本生成(Chat-GPT)和图像创建(Dall-E)人工智能的出现为改变游戏设计和开发过程开辟了广泛的可能性。虽然游戏开发研究人员主要专注于整合这些技术以改善制作流程,并展示它们在娱乐内容(智能npc)创造中的用途,但却很少有人知道如何将这些技术整合到教育游戏的设计中。在本文中,我们展示了通过参加基于游戏的学习课程的研究生将强化人工智能(文本和图像生成)集成到教育游戏体验中的结果。学生们得到了一组核心需求,这些需求使他们能够在期望的教育成果上具有一定的灵活性。然后由一小部分专家(游戏和学习科学)评估产生的体验,并汇编他们的观察结果。具体来说,我们描述了学生发展的广泛经验,以及由一小群专家评估这些经验的定性研究结果。我们的研究结果表明,将基于人工智能的强化集成到教育游戏设计和开发中有助于丰富用户体验,并有可能改善学习成果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Integrating Reinforcement AI into the Design of Educational Games
The emergence of reinforcement-based AI for text generation (Chat-GPT) and image creation (Dall-E) has opened a wide range of possibilities for changing the game design and development process. While game development researchers have mostly focused on integrating these technologies to improve production workflow and demonstrate their use in the creation of content for entertainment purposes (intelligent NPCS), there is very little knowledge on how to integrate this technology into the design of educational games. In this paper, we present the results of integrating reinforcement AI (text and image generation) into educational gaming experiences by graduate students enrolled in a game-based learning course. The students were given a core set of requirements that enable the integration into their project with some flexibility on the desired educational outcome. The produced experiences were then evaluated by a small sample of experts (gaming and learning sciences) and their observations were compiled. Specifically, we describe the wide range of experiences developed by the students and the results of a qualitative study with a small group of experts that evaluated these experiences. Our results indicate that reinforcement AI-based integrations into educational game design and development helps enrich the user experience and has the potential to improve learning outcomes.
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