Ming-Hung Wang, Ting-Shen Hsieh, Yu-Yao Tseng, Po-Wen Chi
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An SDN-Driven Reliable Transmission Architecture for Enhancing Real-Time Video Streaming Quality
This paper introduces a novel framework designed to enhance the reliability and quality of real-time video streaming by implementing a retransmission scheme that integrates the real-time streaming protocol (RTSP) and the software-defined network capabilities (SDN). Conventional data transmission approaches, like those based on TCP, often suffer from high latency and diminished reliability when managing multiple retransmission requests. To address these issues, we implemented the proposed framework in the SDN switches, including a retransmission mechanism that incorporates a buffering agent to mitigate packet loss. Moreover, by utilizing SDN controllers to create a reliable UDP scheme for efficient data transmission, the framework strengthens both practicality and reliability. The framework’s effectiveness is evaluated using 3 quality assessment metrics, and it demonstrates superior performance with a slight compromise in terms of latency compared to standard RTSP-based streaming. These findings suggest that the proposed solution offers a viable and efficient approach to improve real-time video streaming quality in scenarios where packet loss is prevalent.
期刊介绍:
The magazine contains technical information covering a broad range of issues in multimedia systems and applications. Articles discuss research as well as advanced practice in hardware/software and are expected to span the range from theory to working systems. Especially encouraged are papers discussing experiences with new or advanced systems and subsystems. To avoid unnecessary overlap with existing publications, acceptable papers must have a significant focus on aspects unique to multimedia systems and applications. These aspects are likely to be related to the special needs of multimedia information compared to other electronic data, for example, the size requirements of digital media and the importance of time in the representation of such media. The following list is not exhaustive, but is representative of the topics that are covered: Hardware and software for media compression, coding & processing; Media representations & standards for storage, editing, interchange, transmission & presentation; Hardware platforms supporting multimedia applications; Operating systems suitable for multimedia applications; Storage devices & technologies for multimedia information; Network technologies, protocols, architectures & delivery techniques intended for multimedia; Synchronization issues; Multimedia databases; Formalisms for multimedia information systems & applications; Programming paradigms & languages for multimedia; Multimedia user interfaces; Media creation integration editing & management; Creation & modification of multimedia applications.